Aussie Outback Ops
- Players now
- 0/125 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,343 ▲ 5610 this week
- Wiped
- 3d 17h ago · 7 Oct, 07:51 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 125 on average | 0 | |
|---|---|---|
| Standing#11,343 on player hours | 50 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance228 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 5,610 places this week | 75 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 10.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 07:51 | 1 | running |
| 27 Sep | Sun 02:36 | 1 | 10.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 139.99.142.182:22174
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 07:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp125 | Max players Slot count: 125. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked51/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 122 on averageUnranked42/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked49/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 105 on averageUnranked18/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked45/1000
Briefing
quick answers, from the figures on this page01What is the rank position of Aussie Outback Ops?
The rank for Aussie Outback Ops is #11,343 on seven-day player hours, in the top 50% of ranked servers.
02Current population on Aussie Outback Ops: how busy is it?
The current population on Aussie Outback Ops is 0, against 125 slots. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on Aussie Outback Ops: which one?
Rust network protocol 2634 and build 167398 on Linux is what Aussie Outback Ops runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Aussie Outback Ops: is it smooth?
Average server fps for the last 48 hours was 228; the lowest was 175. Entities peaked at 41,622, including buildings, deployables and all other world objects. Peak memory: 3,466 MB. Low fps plus a growing entity count equals lag for players.
05Location of Aussie Outback Ops: where?
For Aussie Outback Ops, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 139.99.142.182:22174.
06Current online status and reliability of Aussie Outback Ops: what is the data?
Live status: Aussie Outback Ops is up. The last restart happened around 6 hours ago, according to uptime. Over the last 7 full days, 77 of 168 hours were online, or 46%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Aussie Outback Ops?
gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Aussie Outback Ops publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Aussie Outback Ops appear?
Aussie Outback Ops appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Aussie Outback Ops wipe?
Too few wipes are recorded for Aussie Outback Ops to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 17 hours.
10What happens on wipe day for Aussie Outback Ops?
1 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11The map for Aussie Outback Ops: which one?
The map on Aussie Outback Ops is procedural, size 4,500 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of Aussie Outback Ops: what are they?
You will not find a gather rate in the name Aussie Outback Ops. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13Joining Aussie Outback Ops: what are the steps?
To connect, open Rust, press F1, and enter client.connect 139.99.142.182:22174. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://jayco-rust-custom.replit.app/vip-shop/server.
