Rust Server Now
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Offlinechecked 12h ago · scouted since 9 Oct 2026

Rust & Roots private test

Modded oxide
Join server
Evaluation 11 Bronze #15,959 on player hours
Players now
0/4
0% full
7-day average
0
peak –
Rank
#15,959
top 70%
Wiped
12h
ago · 9 Oct, 08:39 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime2Performance–Wipe hold–Momentum–
Population0 of 4 on average 0
Standing#15,959 on player hours 30
Uptime1 of the last 48 hours 2
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
9 Oct Fri 08:31 0 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
136.52.238.159:28115
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 08:39 UTC
Hostname
–
First seen
9 Oct 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp4Max players The server holds 4.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Game build: 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Rust & Roots private test among Rust servers: what is it?

In the top 70% of all ranked servers, Rust & Roots private test holds #15,959 for player hours over the last seven days.

02What is the player count on Rust & Roots private test?

Rust & Roots private test was last seen 12 hours ago and is offline at this moment. 0 players is the seven-day average.

Server details
03What Rust version is Rust & Roots private test on?

Version for Rust & Roots private test: Rust network protocol 2634 and build 167231 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Rust & Roots private test: where?

For Rust & Roots private test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 136.52.238.159:28115.

05How reliable is Rust & Roots private test, and is it online?

Currently offline: Rust & Roots private test; last seen 12 hours ago. First seen by Rust Server Now on 9 October 2026.

Server Tags
06How should you read the tags on Rust & Roots private test?

The server browser reads these tags from Rust & Roots private test: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): The server holds 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Rust & Roots private test show up in Rust Server Now lists and filters?

Rust & Roots private test appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe Info
08On what timetable does Rust & Roots private test wipe?

Rust & Roots private test does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 12 hours have passed since its current world began.

Settings & Rules
09What map is running on Rust & Roots private test?

Procedural map: Rust & Roots private test uses one generated by the game.

10Which rules apply on Rust & Roots private test, and what settings?

No gather rate appears in the name Rust & Roots private test. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

How to join
11What is the process to join Rust & Roots private test?

In Rust, press F1 and run client.connect 136.52.238.159:28115; or use Launch Rust on this page to connect through Steam.