Rust Server Now
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Onlinechecked 12m ago · scouted since 13 Sep 2026

CPVA´s Test Server

Modded oxide
Join server
Evaluation 54 Bronze #15,971 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,971
▼ 2275 this week
Wiped
8d 12h
ago · 1 Oct, 18:08 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum43
Population0 of 50 on average 0
Standing#15,971 on player hours 30
Uptime47 of the last 48 hours 98
Performance79 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 2,275 places this week 43

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:08 0 running
29 Sep Tue 21:35 1 1.9 days
19 Sep Sat 22:01 0 10 days

Performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of CPVA´s Test Server
Map
Custom Map
Size
5000
Seed
1234567
Address
136.243.60.215:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:08 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players The server holds 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of CPVA´s Test Server among Rust servers: what is it?

In the top 70% of all ranked servers, CPVA´s Test Server holds #15,971 for player hours over the last seven days.

02How many players are on CPVA´s Test Server right now?

0 of 50 slots are filled on CPVA´s Test Server at this moment. The average population for the last seven days is 0.

About Server
03What Rust version is CPVA´s Test Server on?

Version for CPVA´s Test Server: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on CPVA´s Test Server?

For the last 48 hours, average server fps was 79, with a minimum of 49. 117,373 entities at peak, counting buildings and deployables. Memory usage reached 5,257 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Where can you find CPVA´s Test Server physically?

No region is published by CPVA´s Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 136.243.60.215:28080 is its address.

06Uptime and current status of CPVA´s Test Server: what are they?

Right now CPVA´s Test Server shows as online. About 8 days 10 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on CPVA´s Test Server: what do they mean?

The server browser reads these tags from CPVA´s Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does CPVA´s Test Server appear?

These Rust Server Now lists include CPVA´s Test Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09On what timetable does CPVA´s Test Server wipe?

CPVA´s Test Server wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 12 hours have passed since its current world began.

10On wipe day, what changes for CPVA´s Test Server?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

Server Rules
11Map selection on CPVA´s Test Server: what is it?

A procedural map of size 5,000 with seed 1234567, generated by the game, is in use on CPVA´s Test Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.

12Which rules apply on CPVA´s Test Server, and what settings?

The name CPVA´s Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
13To join CPVA´s Test Server, what must you do?

In Rust, press F1 and run client.connect 136.243.60.215:28080; or use Launch Rust on this page to connect through Steam.