- Players now
- 0/10 0% full
- 7-day average
- 0 peak 2
- Rank
- #10,334 top 46%
- Wiped
- 14h ago · 10 Oct, 15:50 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 1 | |
|---|---|---|
| Standing#10,334 on player hours | 54 | |
| Uptime42 of the last 48 hours | 88 | |
| Performance168 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 15:50 | 1 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 135.148.252.190:21642
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 15:50 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked118/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 119 on averageUnranked28/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked74/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked20/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked41/1000
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
The rank for A Shockbyte Rust Server is #10,334 on seven-day player hours, in the top 46% of ranked servers.
02How many players are on A Shockbyte Rust Server right now?
Right now, 0 players occupy the 10 slots on A Shockbyte Rust Server. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 10:00 UTC saw the highest average: 2 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
Server fps over the last 48 hours: 168 average, 114 lowest. Entities peaked at 93,730, including buildings, deployables and all other world objects. Memory usage reached 2,752 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 135.148.252.190:21642 is its address.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
A Shockbyte Rust Server reports online at this moment. About 8 hours ago was its last restart, based on reported uptime. Availability hit 100% across the last 1 full day. It ran 24 of 24 hours. First seen by Rust Server Now on 9 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 14 hours old.
10Map selection on A Shockbyte Rust Server: what is it?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
12Joining A Shockbyte Rust Server: what are the steps?
In Rust, press F1 and run client.connect 135.148.252.190:21642; or use Launch Rust on this page to connect through Steam.
