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Onlinechecked 8m ago · scouted since 26 Sep 2026

Ding Dong's Playground

Modded oxide
Join server
Evaluation 62 Bronze #4,939 on player hours
Players now
0/40
0% full
7-day average
0
peak 2
Rank
#4,939
▼ 643 this week
Wiped
7d 20h
ago · 2 Oct, 23:11 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing78Uptime98Performance100Wipe hold50Momentum43
Population0 of 40 on average 1
Standing#4,939 on player hours 78
Uptime47 of the last 48 hours 98
Performance205 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 643 places this week 43

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 23:11 2 running
28 Sep Mon 22:32 2 4 days
26 Sep Sat 22:52 3 2 days

Performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Ding Dong's Playground
Map
Procedural Map
Size
3000
Seed
1614537442
Open on RustMaps
Address
135.148.252.154:24690
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 23:11 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Capacity: 40.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167058Build This server runs build 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Ding Dong's Playground sit in the rankings?

The rank for Ding Dong's Playground is #4,939 on seven-day player hours, in the top 22% of ranked servers.

02What is the player count on Ding Dong's Playground?

The current population on Ding Dong's Playground is 0, against 40 slots. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 11:00 UTC saw the highest average: 1 players.

Server details
03What Rust version is Ding Dong's Playground on?

The Rust build on Ding Dong's Playground is network protocol 2634 and build 167058, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of Ding Dong's Playground: is it smooth?

Server fps over the last 48 hours: 205 average, 108 lowest. Entities peaked at 52,734, including buildings, deployables and all other world objects. Peak memory: 2,340 MB. Players feel lag when fps drops and entities climb.

05What is the host location for Ding Dong's Playground?

For Ding Dong's Playground, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 135.148.252.154:24690.

06How reliable is Ding Dong's Playground, and is it online?

Right now Ding Dong's Playground shows as online. Reported uptime puts the last restart at roughly 3 days 1 hours ago. Over the last 7 full days, 166 of 168 hours were online, or 99%. Its first appearance in Rust Server Now data was on 26 September 2026.

Lists & Tags
07How should you read the tags on Ding Dong's Playground?

The server browser reads these tags from Ding Dong's Playground: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Ding Dong's Playground appear?

The Rust Server Now lists that carry Ding Dong's Playground are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09On what timetable does Ding Dong's Playground wipe?

No next wipe can be predicted: Ding Dong's Playground wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 20 hours have passed since its current world began.

10What does Ding Dong's Playground look like on wipe day?

On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 25 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 3.

Server Rules
11What map is running on Ding Dong's Playground?

A procedural map of size 3,000 with seed 1614537442, generated by the game, is in use on Ding Dong's Playground. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on Ding Dong's Playground, and what settings?

The name Ding Dong's Playground does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Join Info
13Joining Ding Dong's Playground: what are the steps?

To connect, open Rust, press F1, and enter client.connect 135.148.252.154:24690. You can also click Launch Rust here to open the game via Steam and join.