- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #6,230 ▼ 376 this week
- Wiped
- 6d 18h ago · 3 Oct, 01:36 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#6,230 on player hours | 73 | |
| Uptime28 of the last 48 hours | 58 | |
| Performance178 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 376 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 12.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 00:43 | 1 | running |
| 20 Sep | Sun 18:23 | 1 | 12.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 135.148.15.223:20845
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 01:36 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked109/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked90/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked68/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked275/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked187/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked17/750
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
The rank for A Shockbyte Rust Server is #6,230 on seven-day player hours, in the top 27% of ranked servers.
02Current population on A Shockbyte Rust Server: how busy is it?
Right now, 0 players occupy the 40 slots on A Shockbyte Rust Server. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
03What Rust version is A Shockbyte Rust Server on?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167231 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 178, with a minimum of 121. 63,843 entities at peak, counting buildings and deployables. Peak memory: 2,453 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 135.148.15.223:20845.
06How reliable is A Shockbyte Rust Server, and is it online?
Live status: A Shockbyte Rust Server is up. The last restart happened around 20 hours ago, according to uptime. 126 of 168 hours up in the last 7 full days; that is 75%. Its first appearance in Rust Server Now data was on 19 September 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 6 days 18 hours old.
10What happens on wipe day for A Shockbyte Rust Server?
1 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 1517944501, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is not active.
13What is the process to join A Shockbyte Rust Server?
To connect, open Rust, press F1, and enter client.connect 135.148.15.223:20845. You can also click Launch Rust here to open the game via Steam and join.
