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Onlinechecked 10m ago · scouted since 26 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 53 Bronze #13,619 on player hours
Players now
0/12
0% full
7-day average
0
peak 1
Rank
#13,619
▼ 6188 this week
Wiped
7d 20h
ago · 3 Oct, 04:30 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing40Uptime98Performance100Wipe hold–Momentum27
Population0 of 12 on average 0
Standing#13,619 on player hours 40
Uptime47 of the last 48 hours 98
Performance200 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 6,188 places this week 27

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 04:18 1 running
30 Sep Wed 00:15 1 3.2 days
29 Sep Tue 02:41 2 0.9 days

Performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3500
Seed
1337
Open on RustMaps
Address
135.148.15.170:29195
Region
–
Max players
12
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 04:30 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp12Max players The server holds 12.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of A Shockbyte Rust Server among Rust servers: what is it?

In the top 60% of all ranked servers, A Shockbyte Rust Server holds #13,619 for player hours over the last seven days.

02Current population on A Shockbyte Rust Server: how busy is it?

The current population on A Shockbyte Rust Server is 0, against 12 slots. Averaging 0 players over seven days, it peaked at 1.

Server Info
03Version of Rust on A Shockbyte Rust Server: which one?

The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of A Shockbyte Rust Server: is it smooth?

Server fps over the last 48 hours: 200 average, 119 lowest. Entities reached 65,774 - buildings, deployables and the rest. Peak memory: 3,102 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find A Shockbyte Rust Server physically?

No region is published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 135.148.15.170:29195.

06Uptime and current status of A Shockbyte Rust Server: what are they?

Live status: A Shockbyte Rust Server is up. Reported uptime puts the last restart at roughly 6 days 21 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. Its first appearance in Rust Server Now data was on 26 September 2026.

Lists & Tags
07What is the meaning of each tag on A Shockbyte Rust Server?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp12 (Max players): The server holds 12; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does A Shockbyte Rust Server appear?

The Rust Server Now lists that carry A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

A Shockbyte Rust Server wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 20 hours old.

10What happens on wipe day for A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.

Settings & Rules
11What map is running on A Shockbyte Rust Server?

A procedural map of size 3,500 with seed 1337, generated by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of A Shockbyte Rust Server: what are they?

You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Joining Steps
13To join A Shockbyte Rust Server, what must you do?

In Rust, press F1 and run client.connect 135.148.15.170:29195; or use Launch Rust on this page to connect through Steam.