- Players now
- 0/2 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,129 ▼ 3112 this week
- Wiped
- 4d 15h ago · 5 Oct, 17:04 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 5 | |
|---|---|---|
| Standing#7,129 on player hours | 69 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance166 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 3,112 places this week | 28 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
5 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 17:04 | 2 | running |
| 2 Oct | Fri 01:22 | 2 | 3.7 days |
| 30 Sep | Wed 23:14 | 2 | 1.1 days |
| 26 Sep | Sat 21:12 | 2 | 4.1 days |
| 25 Sep | Fri 22:40 | 2 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 135.148.10.248:24540
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 17:04 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 148 on averageUnranked51/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked196/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 119 on averageUnranked44/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked175/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 102 on averageUnranked18/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 92 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01Ranking of Zoo Crew among Rust servers: what is it?
The rank for Zoo Crew is #7,129 on seven-day player hours, in the top 31% of ranked servers.
02What is the player count on Zoo Crew?
Right now, 0 players occupy the 2 slots on Zoo Crew. Its seven-day average is 0 players; the peak is 2.
03Version of Rust on Zoo Crew: which one?
The Rust build on Zoo Crew is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Zoo Crew: is it smooth?
Server fps over the last 48 hours: 166 average, 83 lowest. Entities reached 93,170 - buildings, deployables and the rest. Memory usage reached 3,627 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find Zoo Crew physically?
For Zoo Crew, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 135.148.10.248:24540.
06How reliable is Zoo Crew, and is it online?
Live status: Zoo Crew is up. Reported uptime puts the last restart at roughly 4 days 5 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 25 September 2026.
07How should you read the tags on Zoo Crew?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Zoo Crew publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Zoo Crew appear?
These Rust Server Now lists include Zoo Crew: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Zoo Crew wipe?
No next wipe can be predicted: Zoo Crew wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 4 days 15 hours.
10What happens on wipe day for Zoo Crew?
On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11The map for Zoo Crew: which one?
The map on Zoo Crew is procedural, size 4,000 with seed 2133018909, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Zoo Crew: what are they?
You will not find a gather rate in the name Zoo Crew. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join Zoo Crew?
Press F1 in Rust and enter client.connect 135.148.10.248:24540, or click Launch Rust here to open Rust via Steam and join.
