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Offlinechecked 3h ago · scouted since 5 Oct 2026

Beach Spawn Validation

Modded oxide
Join server
Evaluation 11 Bronze #15,679 on player hours
Players now
0/6
0% full
7-day average
0
peak 1
Rank
#15,679
top 69%
Wiped
4h
ago · 9 Oct, 22:40 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing31Uptime2Performance–Wipe hold–Momentum–
Population0 of 6 on average 0
Standing#15,679 on player hours 31
Uptime1 of the last 48 hours 2
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
9 Oct Fri 22:40 0 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct9 Oct10 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
135.131.147.50:28945
Region
–
Max players
6
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 22:40 UTC
Hostname
–
First seen
5 Oct 2026

Server tags

what each tag it publishes means · mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp6Max players The server holds 6.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Beach Spawn Validation?

In the top 69% of all ranked servers, Beach Spawn Validation holds #15,679 for player hours over the last seven days.

02How many players are on Beach Spawn Validation right now?

Offline: Beach Spawn Validation last responded 3 hours ago. The seven-day average is 0 players, with a peak of 1.

About Server
03The Rust version for Beach Spawn Validation: what is it?

Version for Beach Spawn Validation: Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Beach Spawn Validation physically?

No region is published by Beach Spawn Validation. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 135.131.147.50:28945.

05How reliable is Beach Spawn Validation, and is it online?

Live status: Beach Spawn Validation is down; last seen 3 hours ago. It was up 9% of the time over the last 4 full days: 9 of 96 hours. Its first appearance in Rust Server Now data was on 5 October 2026.

Lists & Tags
06What is the meaning of each tag on Beach Spawn Validation?

For the in-game browser, Beach Spawn Validation declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): The server holds 6; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Beach Spawn Validation show up in Rust Server Now lists and filters?

Beach Spawn Validation appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe Schedule
08On what timetable does Beach Spawn Validation wipe?

The record for Beach Spawn Validation holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 hours.

Settings & Rules
09Which rules apply on Beach Spawn Validation, and what settings?

No gather rate appears in the name Beach Spawn Validation. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Join Info
10To join Beach Spawn Validation, what must you do?

Press F1 in Rust and enter client.connect 135.131.147.50:28945, or click Launch Rust here to open Rust via Steam and join.