- Players now
- 0/10 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,909 ▲ 1638 this week
- Wiped
- 7d 7h ago · 3 Oct, 06:34 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 1 | |
|---|---|---|
| Standing#6,909 on player hours | 70 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance28 server fps on average | 47 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,638 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 06:34 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 134.255.223.147:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 06:34 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 141 on averageUnranked104/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked334/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 114 on averageUnranked57/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked196/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 94 on averageUnranked33/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
Briefing
quick answers, from the figures on this page01What is the rank position of 4Netplayers Rust Server?
The rank for 4Netplayers Rust Server is #6,909 on seven-day player hours, in the top 30% of ranked servers.
02What is the player count on 4Netplayers Rust Server?
Right now, 0 players occupy the 10 slots on 4Netplayers Rust Server. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
03Version of Rust on 4Netplayers Rust Server: which one?
Version for 4Netplayers Rust Server: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on 4Netplayers Rust Server?
Server fps over the last 48 hours: 28 average, 20 lowest. 136,503 entities at peak, counting buildings and deployables. The maximum memory used was 4,277 MB. Players feel lag when fps drops and entities climb.
05Where can you find 4Netplayers Rust Server physically?
For 4Netplayers Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 134.255.223.147:28015.
06Uptime and current status of 4Netplayers Rust Server: what are they?
Live status: 4Netplayers Rust Server is up. The last restart happened around 9 hours ago, according to uptime. Over the last 7 full days, 166 of 168 hours were online, or 99%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set 4Netplayers Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry 4Netplayers Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does 4Netplayers Rust Server wipe?
Too few wipes are recorded for 4Netplayers Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 7 hours old.
10What happens on wipe day for 4Netplayers Rust Server?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.
11What map is running on 4Netplayers Rust Server?
For 4Netplayers Rust Server, the map is procedural at size 5,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on 4Netplayers Rust Server, and what settings?
The name 4Netplayers Rust Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join 4Netplayers Rust Server?
Press F1 in Rust and enter client.connect 134.255.223.147:28015, or click Launch Rust here to open Rust via Steam and join.
