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Onlinechecked 7m ago · scouted since 13 Sep 2026

4Netplayers Rust PB

Modded oxide
Join server
Evaluation 50 Bronze #15,986 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,986
▼ 8527 this week
Wiped
8d 21h
ago · 2 Oct, 05:31 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime98Performance49Wipe hold100Momentum23
Population0 of 10 on average 0
Standing#15,986 on player hours 29
Uptime47 of the last 48 hours 98
Performance29 server fps on average 49
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 8,527 places this week 23

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 05:31 0 running
29 Sep Tue 19:30 2 2.4 days
28 Sep Mon 17:37 2 1.1 days

Performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust PB
Map
Custom Map
Size
4000
Seed
1724111549
Address
134.255.222.49:21100
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 05:31 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on average
    Unranked
    33/225
  4. 4
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    Unranked
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  5. 5
    МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on average
    Unranked
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  6. 6
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    Unranked
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Briefing

quick answers, from the figures on this page
Current Players
01Where does 4Netplayers Rust PB sit in the rankings?

In the top 71% of all ranked servers, 4Netplayers Rust PB holds #15,986 for player hours over the last seven days.

02How many players are on 4Netplayers Rust PB right now?

The current population on 4Netplayers Rust PB is 0, against 10 slots. The average population for the last seven days is 0.

Server details
03Version of Rust on 4Netplayers Rust PB: which one?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust PB runs. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on 4Netplayers Rust PB?

Average server fps for the last 48 hours was 29; the lowest was 21. Entities peaked at 106,101, including buildings, deployables and all other world objects. Peak memory: 3,683 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for 4Netplayers Rust PB?

No region is published by 4Netplayers Rust PB. Rust Server Now does not verify machine locations; it only shows where a server says it is. 134.255.222.49:21100 is its address.

06Current online status and reliability of 4Netplayers Rust PB: what is the data?

4Netplayers Rust PB reports online at this moment. Reported uptime puts the last restart at roughly 3 days 19 hours ago. 166 of 168 hours up in the last 7 full days; that is 99%. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
07What is the meaning of each tag on 4Netplayers Rust PB?

For the in-game browser, 4Netplayers Rust PB declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does 4Netplayers Rust PB show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry 4Netplayers Rust PB are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09On what timetable does 4Netplayers Rust PB wipe?

Wipes on 4Netplayers Rust PB happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 21 hours.

10On wipe day, what changes for 4Netplayers Rust PB?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Settings & Rules
11What map is running on 4Netplayers Rust PB?

For 4Netplayers Rust PB, the map is procedural at size 4,000 with seed 1724111549, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.

12The rules and settings of 4Netplayers Rust PB: what are they?

You will not find a gather rate in the name 4Netplayers Rust PB. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Joining Steps
13Joining 4Netplayers Rust PB: what are the steps?

Press F1 in Rust and enter client.connect 134.255.222.49:21100, or click Launch Rust here to open Rust via Steam and join.