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Offlinechecked 4d ago · scouted since 26 Sep 2026

4Netplayers Rust Server

Modded oxide
Join server
Evaluation 27 Bronze #15,997 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,997
▲ 900 this week
Wiped
8d 15h
ago · 2 Oct, 07:31 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum53
Population0 of 10 on average 0
Standing#15,997 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 900 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 07:31 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
134.255.222.235:23000
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 07:31 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166586Build Game build: 166586.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of 4Netplayers Rust Server among Rust servers: what is it?

In the top 71% of all ranked servers, 4Netplayers Rust Server holds #15,997 for player hours over the last seven days.

02How many players are on 4Netplayers Rust Server right now?

Offline: 4Netplayers Rust Server last responded 4 days 2 hours ago. It has averaged 0 players across the last seven days.

Server details
03The Rust version for 4Netplayers Rust Server: what is it?

Rust network protocol 2634 and build 166586 on Linux is what 4Netplayers Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find 4Netplayers Rust Server physically?

There is no region published by 4Netplayers Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 134.255.222.235:23000 is its address.

05Current online status and reliability of 4Netplayers Rust Server: what is the data?

Right now 4Netplayers Rust Server shows as offline; last seen 4 days 2 hours ago. It was up 54% of the time over the last 7 full days: 91 of 168 hours. First seen by Rust Server Now on 26 September 2026.

Server Tags
06The tags on 4Netplayers Rust Server: what do they mean?

For the in-game browser, 4Netplayers Rust Server declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?

4Netplayers Rust Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does 4Netplayers Rust Server wipe?

Too few wipes are recorded for 4Netplayers Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 15 hours have passed since its current world began.

09What happens on wipe day for 4Netplayers Rust Server?

0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Map selection on 4Netplayers Rust Server: what is it?

A procedural map of size 4,000 with seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on 4Netplayers Rust Server, and what settings?

You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join 4Netplayers Rust Server?

Press F1 in Rust and enter client.connect 134.255.222.235:23000, or click Launch Rust here to open Rust via Steam and join.