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Onlinechecked 7m ago · scouted since 13 Sep 2026

Timos 4Netplayers Rust Server

Modded oxide
Join server
Evaluation 47 Bronze #15,053 on player hours
Players now
0/16
0% full
7-day average
0
peak 1
Rank
#15,053
▲ 1844 this week
Wiped
7d 3h
ago · 3 Oct, 09:28 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing34Uptime96Performance49Wipe hold–Momentum56
Population0 of 16 on average 0
Standing#15,053 on player hours 34
Uptime46 of the last 48 hours 96
Performance30 server fps on average 49
Wipe holdtoo few wipes seen –
Momentumup 1,844 places this week 56

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 09:28 0 running

Performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Timos 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
134.255.222.206:28500
Region
–
Max players
16
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 09:28 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp16Max players Slot count: 16.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Timos 4Netplayers Rust Server among Rust servers: what is it?

The rank for Timos 4Netplayers Rust Server is #15,053 on seven-day player hours, in the top 66% of ranked servers.

02Current population on Timos 4Netplayers Rust Server: how busy is it?

Right now, 0 players occupy the 16 slots on Timos 4Netplayers Rust Server. Its seven-day average is 0 players; the peak is 1.

Server Info
03The Rust version for Timos 4Netplayers Rust Server: what is it?

The Rust build on Timos 4Netplayers Rust Server is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on Timos 4Netplayers Rust Server good?

Server fps over the last 48 hours: 30 average, 27 lowest. Entities peaked at 89,397, including buildings, deployables and all other world objects. Peak memory: 3,362 MB. Low fps plus a growing entity count equals lag for players.

05Location of Timos 4Netplayers Rust Server: where?

For Timos 4Netplayers Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 134.255.222.206:28500.

06Current online status and reliability of Timos 4Netplayers Rust Server: what is the data?

Timos 4Netplayers Rust Server reports online at this moment. The last restart happened around 4 days 8 hours ago, according to uptime. It was up 84% of the time over the last 7 full days: 141 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07The tags on Timos 4Netplayers Rust Server: what do they mean?

gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): Slot count: 16; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Timos 4Netplayers Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does Timos 4Netplayers Rust Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Timos 4Netplayers Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does Timos 4Netplayers Rust Server wipe?

The record for Timos 4Netplayers Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 3 hours.

10What does Timos 4Netplayers Rust Server look like on wipe day?

0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
11Map selection on Timos 4Netplayers Rust Server: what is it?

A procedural map of size 4,000 with seed 1234567890, generated by the game, is in use on Timos 4Netplayers Rust Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12The rules and settings of Timos 4Netplayers Rust Server: what are they?

No gather rate appears in the name Timos 4Netplayers Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Join Info
13To join Timos 4Netplayers Rust Server, what must you do?

In Rust, press F1 and run client.connect 134.255.222.206:28500; or use Launch Rust on this page to connect through Steam.