- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,004 ▼ 1878 this week
- Wiped
- 7d 7h ago · 3 Oct, 06:44 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,004 on player hours | 30 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance28 server fps on average | 47 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,878 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 06:44 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 134.255.222.180:20600
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 06:44 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 138 on averageUnranked106/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked333/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked59/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked190/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 92 on averageUnranked30/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01Where does 4Netplayers Rust Server sit in the rankings?
The rank for 4Netplayers Rust Server is #16,004 on seven-day player hours, in the top 70% of ranked servers.
02Current population on 4Netplayers Rust Server: how busy is it?
4Netplayers Rust Server was last seen 3 hours ago and is offline at this moment. 0 players is the seven-day average.
03What Rust version is 4Netplayers Rust Server on?
The Rust build on 4Netplayers Rust Server is network protocol 2634 and build 167058, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of 4Netplayers Rust Server: is it smooth?
Server fps over the last 48 hours: 28 average, 14 lowest. Entities reached 89,269 - buildings, deployables and the rest. The maximum memory used was 2,584 MB. Players feel lag when fps drops and entities climb.
05Location of 4Netplayers Rust Server: where?
For 4Netplayers Rust Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 134.255.222.180:20600.
06Uptime and current status of 4Netplayers Rust Server: what are they?
Live status: 4Netplayers Rust Server is down; last seen 3 hours ago. Reported uptime puts the last restart at roughly 2 days 3 hours ago. 166 of 168 hours up in the last 7 full days; that is 99%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set 4Netplayers Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?
4Netplayers Rust Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does 4Netplayers Rust Server wipe?
4Netplayers Rust Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 7 hours have passed since its current world began.
10What happens on wipe day for 4Netplayers Rust Server?
0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11What map is running on 4Netplayers Rust Server?
For 4Netplayers Rust Server, the map is procedural at size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of 4Netplayers Rust Server: what are they?
You will not find a gather rate in the name 4Netplayers Rust Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13Joining 4Netplayers Rust Server: what are the steps?
In Rust, press F1 and run client.connect 134.255.222.180:20600; or use Launch Rust on this page to connect through Steam.
