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Offlinechecked 16d ago · scouted since 13 Sep 2026

4Netplayers Rust Server

Modded oxide
Join server
Evaluation 40 Bronze #15,810 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,810
▲ 27 this week
Wiped
37d 3h
ago · 4 Sep, 07:43 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum50
Populationno average yet –
Standing#15,810 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 27 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Custom Map
Size
3750
Seed
1341079063
Address
134.255.222.130:23200
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 07:43 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs165217Build Build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of 4Netplayers Rust Server among Rust servers: what is it?

In the top 71% of all ranked servers, 4Netplayers Rust Server holds #15,810 for player hours over the last seven days.

02How many players are on 4Netplayers Rust Server right now?

Offline: 4Netplayers Rust Server last responded 16 days 17 hours ago.

Server details
03What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find 4Netplayers Rust Server physically?

There is no region published by 4Netplayers Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 134.255.222.130:23200.

05How reliable is 4Netplayers Rust Server, and is it online?

Currently offline: 4Netplayers Rust Server; last seen 16 days 17 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 13 September 2026.

Server Tags
06What is the meaning of each tag on 4Netplayers Rust Server?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set 4Netplayers Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?

4Netplayers Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08On what timetable does 4Netplayers Rust Server wipe?

The record for 4Netplayers Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 37 days 3 hours have passed since its current world began.

Rules & Settings
09Map selection on 4Netplayers Rust Server: what is it?

The map on 4Netplayers Rust Server is procedural, size 3,750 with seed 1341079063, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.

10Which rules apply on 4Netplayers Rust Server, and what settings?

No gather rate appears in the name 4Netplayers Rust Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
11Joining 4Netplayers Rust Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 134.255.222.130:23200. You can also click Launch Rust here to open the game via Steam and join.