Curfew | South Africa 10x PVP/PVE
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 3
- Rank
- #4,776 ▼ 923 this week
- Wiped
- 8d 15h ago · 1 Oct, 17:59 UTC
- Next wipe
- 5d 8h Thu 15 Oct, 17:59 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 1 | |
|---|---|---|
| Standing#4,776 on player hours | 79 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance89 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 923 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 12 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:59 | 3 | running |
| 19 Sep | Sat 18:33 | 3 | 12 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 129.232.216.154:28015
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 17:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^b,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Intoxicated ZA 10x - Wipe in a few hoursAF · groups of 8+ · 10x · 14 on averageUnranked8/50
- 2Nexis ZA 10x - PVP | KITS | EVENTSAF · groups of 8+ · 10x · weekly · 2 on averageUnranked2/125
- 3[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | AF · groups of 8+ · biweekly · 2 on averageUnranked0/50
- 4Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on averageUnranked2/100
- 5[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on averageUnranked145/150
- 6[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 67 on averageUnranked92/150
Briefing
quick answers, from the figures on this page01Ranking of Curfew | South Africa 10x PVP/PVE among Rust servers: what is it?
In the top 21% of all ranked servers, Curfew | South Africa 10x PVP/PVE holds #4,776 for player hours over the last seven days.
02How many players are on Curfew | South Africa 10x PVP/PVE right now?
Right now, 0 players occupy the 40 slots on Curfew | South Africa 10x PVP/PVE. Averaging 0 players over seven days, it peaked at 3. Its busiest point in the last 48 hours was 08:00 UTC, averaging 3 players.
03The Rust version for Curfew | South Africa 10x PVP/PVE: what is it?
Version for Curfew | South Africa 10x PVP/PVE: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Curfew | South Africa 10x PVP/PVE?
Average server fps for the last 48 hours was 89; the lowest was 63. 74,672 entities at peak, counting buildings and deployables. Peak memory: 2,734 MB. Low fps plus a growing entity count equals lag for players.
05Location of Curfew | South Africa 10x PVP/PVE: where?
No region tag is published by Curfew | South Africa 10x PVP/PVE, yet its name indicates Africa. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 129.232.216.154:28015.
06Current online status and reliability of Curfew | South Africa 10x PVP/PVE: what is the data?
Live status: Curfew | South Africa 10x PVP/PVE is up. About 4 hours ago was its last restart, based on reported uptime. 144 of 168 hours up in the last 7 full days; that is 86%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Curfew | South Africa 10x PVP/PVE: what do they mean?
The server browser reads these tags from Curfew | South Africa 10x PVP/PVE: gmvanilla (Game mode): You play vanilla survival here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^b (Biweekly): Two-week wipe interval; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Curfew | South Africa 10x PVP/PVE appear?
The Rust Server Now lists that carry Curfew | South Africa 10x PVP/PVE are: Best 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
09On what timetable does Curfew | South Africa 10x PVP/PVE wipe?
The prediction follows its tag: too few of Curfew | South Africa 10x PVP/PVE's wipes are on record to confirm the schedule. Thursday 15 October at 17:59 UTC is when the next wipe is due. It has been running its current world for 8 days 15 hours. Its tags show a wipe every two weeks.
10What does Curfew | South Africa 10x PVP/PVE look like on wipe day?
On average, 3 players was the busiest its recent wipes got. 13 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11Map selection on Curfew | South Africa 10x PVP/PVE: what is it?
For Curfew | South Africa 10x PVP/PVE, the map is procedural at size 3,500 with seed 1, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Curfew | South Africa 10x PVP/PVE: what are they?
10x gather: that is the rate Curfew | South Africa 10x PVP/PVE puts in its name. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13Joining Curfew | South Africa 10x PVP/PVE: what are the steps?
To connect, open Rust, press F1, and enter client.connect 129.232.216.154:28015. You can also click Launch Rust here to open the game via Steam and join.
