[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
- Players now
- 0/50 0% full
- 7-day average
- 2 peak 10
- Rank
- #2,549 ▼ 201 this week
- Wiped
- 6d 21h ago · 4 Oct, 01:33 UTC
- Next wipe
- 7d 1h Sun 18 Oct, 01:13 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 50 on average | 4 | |
|---|---|---|
| Standing#2,549 on player hours | 89 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance180 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 201 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts biweekly schedule tag · low confidence
- usual gap
- 8.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 01:13 | 10 | running |
| 1 Oct FW | Thu 18:26 | 6 | 2.3 days |
| 17 Sep | Thu 19:37 | 4 | 14 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 11% of all ranked servers, top 24% in AF. Ranked on player hours over the last seven days.
Intel
- Address
- 102.39.118.251:28015
- Region
- AF
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 4 Oct 2026, 01:33 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. | |
| Region | AF | Africa In the server browser it appears under Africa. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on averageUnranked5/100
- 2Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 15 on averageUnranked8/100
- 3Intoxicated ZA Vanilla 3 - 01 Oct - Just wipedAF · groups of 8+ · monthly · 72 on averageUnranked52/150
- 4ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 5 on averageUnranked4/50
- 5Voodoo ZAAF · groups of 8+ · monthly · 4 on averageUnranked12/100
- 6Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 30 on averageUnranked27/100
Briefing
quick answers, from the figures on this page01Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit in the rankings?
The seven-day player-hour rank for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #2,549, top 11% of all ranked servers and #8 in Africa.
02Current population on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: how busy is it?
Right now, 0 players occupy the 50 slots on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Averaging 2 players over seven days, it peaked at 10. The 48-hour peak time is 16:00 UTC, when it averaged 3 players.
03Version of Rust on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: which one?
Rust network protocol 2634 and build 167398 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
For the last 48 hours, average server fps was 180, with a minimum of 110. Entities reached 86,130 - buildings, deployables and the rest. The maximum memory used was 3,086 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | physically?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | declares Africa as its location via the AF tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 102.39.118.251:28015.
06Uptime and current status of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: what are they?
Right now [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | shows as online. Reported uptime puts the last restart at roughly 20 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
For the in-game browser, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^b (Biweekly): Two-week wipe interval; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins; AF (Africa): In the server browser it appears under Africa. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | show up in Rust Server Now lists and filters?
These Rust Server Now lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
09[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipes on what schedule?
Its tag drives the prediction because too few of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s wipes are recorded to confirm the schedule. Sunday 18 October at 01:13 UTC is when the next wipe is due. It has been running its current world for 6 days 21 hours. A wipe schedule of every two weeks appears in its tags.
10On wipe day, what changes for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
On average, 7 players was the busiest its recent wipes got. The latest wipe saw its peak 16 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11What map is running on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A procedural map of size 3,500 with seed 1862422565, generated by the game, is in use on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: what are they?
You will not find a gather rate in the name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is active.
13To join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, what must you do?
In Rust, press F1 and run client.connect 102.39.118.251:28015; or use Launch Rust on this page to connect through Steam. https://discord.com/invite/cDHcf229qe is where its website lives.
![Map of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |](/servers/102.39.118.251:28017/map.webp?v=c6ca08abe4)