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Offlinechecked 5h ago · scouted since 13 Sep 2026

EPIC PvE Local Production Validation

Modded carbon
Join server
Evaluation 43 Bronze #16,000 on player hours
Players now
0/5
0% full
7-day average
0
peak –
Rank
#16,000
▲ 897 this week
Wiped
8d 10h
ago · 2 Oct, 02:27 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime88Performance–Wipe hold–Momentum53
Population0 of 5 on average 0
Standing#16,000 on player hours 30
Uptime42 of the last 48 hours 88
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 897 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123413:0021:0005:0014:0022:0006:00

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
1.4 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 02:22 0 running
30 Sep Wed 17:22 0 1.4 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
129.228.26.174:28115
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 02:27 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp5Max players The server holds 5.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Build 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does EPIC PvE Local Production Validation sit in the rankings?

The rank for EPIC PvE Local Production Validation is #16,000 on seven-day player hours, in the top 70% of ranked servers.

02Current population on EPIC PvE Local Production Validation: how busy is it?

Right now EPIC PvE Local Production Validation is not online; its last appearance was 5 hours ago. 0 players is the seven-day average.

Server Info
03The Rust version for EPIC PvE Local Production Validation: what is it?

The Rust build on EPIC PvE Local Production Validation is network protocol 2634 and build 167231, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of EPIC PvE Local Production Validation: where?

No region is published by EPIC PvE Local Production Validation. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 129.228.26.174:28115.

05Current online status and reliability of EPIC PvE Local Production Validation: what is the data?

Live status: EPIC PvE Local Production Validation is down; last seen 5 hours ago. Over the last 7 full days, 109 of 168 hours were online, or 65%. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on EPIC PvE Local Production Validation?

For the in-game browser, EPIC PvE Local Production Validation declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does EPIC PvE Local Production Validation appear?

The Rust Server Now lists that carry EPIC PvE Local Production Validation are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08EPIC PvE Local Production Validation wipes on what schedule?

EPIC PvE Local Production Validation does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 10 hours have passed since its current world began.

09On wipe day, what changes for EPIC PvE Local Production Validation?

The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.

Server Rules
10The rules and settings of EPIC PvE Local Production Validation: what are they?

The name EPIC PvE Local Production Validation does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
11What is the process to join EPIC PvE Local Production Validation?

Press F1 in Rust and enter client.connect 129.228.26.174:28115, or click Launch Rust here to open Rust via Steam and join.