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Offlinechecked 11h ago · scouted since 11 Oct 2026

Solo Rust - Persistent

Modded oxide
Join server
Evaluation 32 Bronze #13,233 on player hours
Players now
0/1
0% full
7-day average
0
peak 1
Rank
#13,233
top 59%
Wiped
3d 9h
ago · 8 Oct, 05:12 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population50Standing41Uptime6Performance–Wipe hold–Momentum–
Population0 of 1 on average 50
Standing#13,233 on player hours 41
Uptime3 of the last 48 hours 6
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75101:0002:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
No rank history yet.

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
129.222.197.237:28115
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 05:12 UTC
Hostname
–
First seen
11 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Capacity: 1.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Solo Rust - Persistent?

The rank for Solo Rust - Persistent is #13,233 on seven-day player hours, in the top 59% of ranked servers.

02How many players are on Solo Rust - Persistent right now?

Right now Solo Rust - Persistent is not online; its last appearance was 11 hours ago. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

Server Info
03The Rust version for Solo Rust - Persistent: what is it?

Rust network protocol 2634 and build 166652 on Windows is what Solo Rust - Persistent runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Solo Rust - Persistent?

For Solo Rust - Persistent, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 129.222.197.237:28115.

05How reliable is Solo Rust - Persistent, and is it online?

Currently offline: Solo Rust - Persistent; last seen 11 hours ago. 11 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06What is the meaning of each tag on Solo Rust - Persistent?

For the in-game browser, Solo Rust - Persistent declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Solo Rust - Persistent appear?

The Rust Server Now lists that carry Solo Rust - Persistent are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does Solo Rust - Persistent wipe?

The record for Solo Rust - Persistent holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 3 days 9 hours old.

Settings & Rules
09What map is running on Solo Rust - Persistent?

Procedural map: Solo Rust - Persistent uses one generated by the game.

10The rules and settings of Solo Rust - Persistent: what are they?

You will not find a gather rate in the name Solo Rust - Persistent. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11Joining Solo Rust - Persistent: what are the steps?

Press F1 in Rust and enter client.connect 129.222.197.237:28115, or click Launch Rust here to open Rust via Steam and join.