- Players now
- 0/5 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,387 ▼ 1032 this week
- Wiped
- 8d 9h ago · 2 Oct, 10:42 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 6 | |
|---|---|---|
| Standing#5,387 on player hours | 76 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance154 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 1,032 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 10:42 | 2 | running |
| 27 Sep | Sun 08:44 | 3 | 5.1 days |
| 22 Sep | Tue 06:26 | 2 | 5.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 121.164.99.77:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 10:42 UTC
- Hostname
- ^
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Build 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked242/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 128 on averageUnranked141/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked185/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 109 on averageUnranked66/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 86 on averageUnranked29/300
Briefing
quick answers, from the figures on this page01Where does Don't Come in sit in the rankings?
In the top 24% of all ranked servers, Don't Come in holds #5,387 for player hours over the last seven days.
02Current population on Don't Come in: how busy is it?
0 of 5 slots are filled on Don't Come in at this moment. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 05:00 UTC, averaging 2 players.
03The Rust version for Don't Come in: what is it?
The Rust build on Don't Come in is network protocol 2634 and build 166586, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Don't Come in good?
For the last 48 hours, average server fps was 154, with a minimum of 59. 150,329 entities at peak, counting buildings and deployables. Peak memory: 4,960 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Don't Come in physically?
There is no region published by Don't Come in. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 121.164.99.77:28015 is its address.
06How reliable is Don't Come in, and is it online?
Don't Come in reports online at this moment. The last restart happened around 3 days 3 hours ago, according to uptime. It was up 85% of the time over the last 7 full days: 143 of 168 hours. Its first appearance in Rust Server Now data was on 20 September 2026.
07The tags on Don't Come in: what do they mean?
For the in-game browser, Don't Come in declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Don't Come in appear?
Don't Come in appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Don't Come in wipe?
Wipes on Don't Come in happen irregularly, leaving no next wipe to forecast. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 9 hours.
10What happens on wipe day for Don't Come in?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11Map selection on Don't Come in: what is it?
The map on Don't Come in is procedural, size 5,000 with seed 481815201, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Don't Come in: what are they?
The name Don't Come in does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13What is the process to join Don't Come in?
In Rust, press F1 and run client.connect 121.164.99.77:28015; or use Launch Rust on this page to connect through Steam.
