- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #11,564 ▲ 4975 this week
- Wiped
- 7d 14h ago · 2 Oct, 08:41 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 10 | |
|---|---|---|
| Standing#11,564 on player hours | 49 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 4,975 places this week | 72 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 08:41 | 1 | running |
| 15 Sep | Tue 13:05 | 1 | 16.8 days |
| 9 Sep | Wed 11:58 | 0 before | 6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 121.104.208.26:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 08:41 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 155 on averageUnranked70/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 135 on averageUnranked25/1000
- 3ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked90/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 125 on averageUnranked38/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked113/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 105 on averageUnranked11/750
Briefing
quick answers, from the figures on this page01Ranking of RustTestServer among Rust servers: what is it?
The rank for RustTestServer is #11,564 on seven-day player hours, in the top 51% of ranked servers.
02How many players are on RustTestServer right now?
RustTestServer was last seen 6 days 9 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1.
03Version of Rust on RustTestServer: which one?
Rust network protocol 2634 and build 166652 on Linux is what RustTestServer runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find RustTestServer physically?
No region is published by RustTestServer. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 121.104.208.26:28015 is its address.
05Current online status and reliability of RustTestServer: what is the data?
Currently offline: RustTestServer; last seen 6 days 9 hours ago. It was up 6% of the time over the last 7 full days: 10 of 168 hours. First seen by Rust Server Now on 14 September 2026.
06How should you read the tags on RustTestServer?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set RustTestServer publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does RustTestServer appear?
The Rust Server Now lists that carry RustTestServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08RustTestServer wipes on what schedule?
Wipes on RustTestServer happen irregularly, leaving no next wipe to forecast. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 14 hours.
09On wipe day, what changes for RustTestServer?
On average, 1 players was the busiest its recent wipes got. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
10What map is running on RustTestServer?
A procedural map, generated by the game, is in use on RustTestServer.
11Which rules apply on RustTestServer, and what settings?
You will not find a gather rate in the name RustTestServer. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
12Joining RustTestServer: what are the steps?
In Rust, press F1 and run client.connect 121.104.208.26:28015; or use Launch Rust on this page to connect through Steam.