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Offlinechecked 14h ago · scouted since 10 Oct 2026

FWQ2 Development 6000

Modded oxide
Join server
Evaluation 53 Bronze #9,419 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#9,419
top 42%
Wiped
5d 15h
ago · 5 Oct, 14:42 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population84Standing58Uptime17Performance–Wipe hold–Momentum–
Population1 of 1 on average 84
Standing#9,419 on player hours 58
Uptime8 of the last 48 hours 17
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75102:0003:0012:0013:0015:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
120.82.32.213:28025
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 14:42 UTC
Hostname
–
First seen
10 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Slot count: 1.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166586Build Build 166586.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of FWQ2 Development 6000?

The rank for FWQ2 Development 6000 is #9,419 on seven-day player hours, in the top 42% of ranked servers.

02What is the player count on FWQ2 Development 6000?

FWQ2 Development 6000 was last seen 14 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 03:00 UTC saw the highest average: 1 players.

Server details
03The Rust version for FWQ2 Development 6000: what is it?

Version for FWQ2 Development 6000: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find FWQ2 Development 6000 physically?

There is no region published by FWQ2 Development 6000. Rust Server Now does not verify machine locations; it only shows where a server says it is. 120.82.32.213:28025 is its address.

05Uptime and current status of FWQ2 Development 6000: what are they?

Live status: FWQ2 Development 6000 is down; last seen 14 hours ago. 10 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on FWQ2 Development 6000: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set FWQ2 Development 6000 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does FWQ2 Development 6000 appear?

FWQ2 Development 6000 appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08FWQ2 Development 6000 wipes on what schedule?

FWQ2 Development 6000 does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 days 15 hours have passed since its current world began.

Settings & Rules
09The map for FWQ2 Development 6000: which one?

A procedural map, generated by the game, is in use on FWQ2 Development 6000.

10Which rules apply on FWQ2 Development 6000, and what settings?

You will not find a gather rate in the name FWQ2 Development 6000. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
11Joining FWQ2 Development 6000: what are the steps?

In Rust, press F1 and run client.connect 120.82.32.213:28025; or use Launch Rust on this page to connect through Steam.