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Offlinechecked 16h ago · scouted since 9 Oct 2026

FWQ2 Development 6000

Modded oxide
Join server
Evaluation 56 Bronze #9,756 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#9,756
top 43%
Wiped
4d 19h
ago · 5 Oct, 14:42 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population98Standing57Uptime12Performance–Wipe hold–Momentum–
Population1 of 1 on average 98
Standing#9,756 on player hours 57
Uptime6 of the last 48 hours 12
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75112:0013:0014:0015:0016:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct10 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
120.82.32.144:28025
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 14:42 UTC
Hostname
–
First seen
9 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players The server holds 1.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166586Build Game build: 166586.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does FWQ2 Development 6000 sit in the rankings?

The rank for FWQ2 Development 6000 is #9,756 on seven-day player hours, in the top 43% of ranked servers.

02What is the player count on FWQ2 Development 6000?

Offline: FWQ2 Development 6000 last responded 16 hours ago. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.

About Server
03Version of Rust on FWQ2 Development 6000: which one?

Rust network protocol 2634 and build 166586 on Windows is what FWQ2 Development 6000 runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for FWQ2 Development 6000?

No region is published by FWQ2 Development 6000. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 120.82.32.144:28025.

05Current online status and reliability of FWQ2 Development 6000: what is the data?

Live status: FWQ2 Development 6000 is down; last seen 16 hours ago. 9 October 2026 is when Rust Server Now first saw it.

Server Tags
06What is the meaning of each tag on FWQ2 Development 6000?

For the in-game browser, FWQ2 Development 6000 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does FWQ2 Development 6000 appear?

These Rust Server Now lists include FWQ2 Development 6000: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08FWQ2 Development 6000 wipes on what schedule?

The record for FWQ2 Development 6000 holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 4 days 19 hours have passed since its current world began.

Settings & Rules
09Map selection on FWQ2 Development 6000: what is it?

Procedural map: FWQ2 Development 6000 uses one generated by the game.

10The rules and settings of FWQ2 Development 6000: what are they?

No gather rate appears in the name FWQ2 Development 6000. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Joining Steps
11To join FWQ2 Development 6000, what must you do?

Press F1 in Rust and enter client.connect 120.82.32.144:28025, or click Launch Rust here to open Rust via Steam and join.