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Offlinechecked 14d ago · scouted since 13 Sep 2026

Rust Custom Server - Dev / Test

Modded carbon
Join server
Evaluation 26 Bronze #16,689 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,689
▼ 8526 this week
Wiped
29d 2h
ago · 11 Sep, 15:49 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum24
Populationno average yet –
Standing#16,689 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 8,526 places this week 24

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
119.105.5.171:28115
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Sep 2026, 15:49 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Your game must run protocol 2633.
cs165217Build Build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Rust Custom Server - Dev / Test among Rust servers: what is it?

The rank for Rust Custom Server - Dev / Test is #16,689 on seven-day player hours, in the top 71% of ranked servers.

02How many players are on Rust Custom Server - Dev / Test right now?

Right now Rust Custom Server - Dev / Test is not online; its last appearance was 14 days 4 hours ago.

About Server
03The Rust version for Rust Custom Server - Dev / Test: what is it?

Version for Rust Custom Server - Dev / Test: Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Rust Custom Server - Dev / Test physically?

There is no region published by Rust Custom Server - Dev / Test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 119.105.5.171:28115.

05How reliable is Rust Custom Server - Dev / Test, and is it online?

Currently offline: Rust Custom Server - Dev / Test; last seen 14 days 4 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on Rust Custom Server - Dev / Test: what do they mean?

The server browser reads these tags from Rust Custom Server - Dev / Test: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Rust Custom Server - Dev / Test show up in Rust Server Now lists and filters?

These Rust Server Now lists include Rust Custom Server - Dev / Test: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe Schedule
08Rust Custom Server - Dev / Test wipes on what schedule?

Too few wipes are recorded for Rust Custom Server - Dev / Test to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 29 days 2 hours have passed since its current world began.

Settings & Rules
09Map selection on Rust Custom Server - Dev / Test: what is it?

A procedural map, generated by the game, is in use on Rust Custom Server - Dev / Test.

10Which rules apply on Rust Custom Server - Dev / Test, and what settings?

You will not find a gather rate in the name Rust Custom Server - Dev / Test. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
11Joining Rust Custom Server - Dev / Test: what are the steps?

Press F1 in Rust and enter client.connect 119.105.5.171:28115, or click Launch Rust here to open Rust via Steam and join.