Rust Server Now
108,264 playing Find a server
Onlinechecked 10m ago · scouted since 21 Sep 2026

localserver

Modded oxide
Join server
Evaluation 60 Bronze #4,641 on player hours
Players now
2/2
100% full
7-day average
2
peak 2
Rank
#4,641
▼ 322 this week
Wiped
19d 8h
ago · 21 Sep, 05:14 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population81Standing80Uptime33Performance–Wipe hold–Momentum47
Population2 of 2 on average 81
Standing#4,641 on player hours 80
Uptime16 of the last 48 hours 33
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 322 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5214:0013:0016:0006:0009:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k21 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
118.8.204.4:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
21 Sep 2026, 05:14 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Slot count: 2.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of localserver?

In the top 20% of all ranked servers, localserver holds #4,641 for player hours over the last seven days.

02What is the player count on localserver?

Right now, 2 players occupy the 2 slots on localserver. The seven-day average is 2 players, with a peak of 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

Server Info
03Version of Rust on localserver: which one?

The Rust build on localserver is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find localserver physically?

No region is published by localserver. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 118.8.204.4:28015 is its address.

05Uptime and current status of localserver: what are they?

localserver reports online at this moment. Over the last 7 full days, 44 of 168 hours were online, or 26%. Its first appearance in Rust Server Now data was on 21 September 2026.

Server Tags
06How should you read the tags on localserver?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set localserver publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does localserver appear?

localserver appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08On what timetable does localserver wipe?

Too few wipes are recorded for localserver to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 19 days 8 hours old.

Settings & Rules
09What map is running on localserver?

A procedural map, generated by the game, is in use on localserver.

10The rules and settings of localserver: what are they?

You will not find a gather rate in the name localserver. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
11Joining localserver: what are the steps?

To connect, open Rust, press F1, and enter client.connect 118.8.204.4:28015. You can also click Launch Rust here to open the game via Steam and join. The server is full currently, meaning you may have to wait in a queue.