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Offlinechecked 17h ago · scouted since 10 Oct 2026

My Rust Devblog 133 Server on Version 1051.72

Modded
Join server
Evaluation 38 Bronze #14,593 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#14,593
top 64%
Wiped
–
no wipe seen yet
Next wipe
–
not predictable yet
Team limit
not published
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population75Standing36Uptime2Performance–Wipe hold–Momentum–
Population1 of 1 on average 75
Standing#14,593 on player hours 36
Uptime1 of the last 48 hours 2
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
No rank history yet.

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
117.20.69.122:28015
Region
–
Max players
1
Group limit
not published
Wipe schedule
–
Last wipe
–
Hostname
–
First seen
10 Oct 2026

Server tags

what each tag it publishes means · oxide,modded,mp1,v1806,h815a96ff
Gamemp1Max players The server holds 1.
v1806Protocol Game protocol 1806 - same version required to connect.
Mods and accessoxideOxide This server uses Oxide (uMod) for plugins.
moddedModded Modded listing: plugins or settings make the difference.
Otherh815a96ffCustom tag Not part of the standard tag set - the owner or a plugin put it there.

Flag meanings are Facepunch's.

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  3. 3
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of My Rust Devblog 133 Server on Version 1051.72?

In the top 64% of all ranked servers, My Rust Devblog 133 Server on Version 1051.72 holds #14,593 for player hours over the last seven days.

02What is the player count on My Rust Devblog 133 Server on Version 1051.72?

Right now My Rust Devblog 133 Server on Version 1051.72 is not online; its last appearance was 17 hours ago. Averaging 1 players over seven days, it peaked at 1. The 48-hour peak time is 05:00 UTC, when it averaged 1 players.

Server Info
03The Rust version for My Rust Devblog 133 Server on Version 1051.72: what is it?

The Rust build on My Rust Devblog 133 Server on Version 1051.72 is network protocol 1806, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find My Rust Devblog 133 Server on Version 1051.72 physically?

There is no region published by My Rust Devblog 133 Server on Version 1051.72. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 117.20.69.122:28015 is its address.

05Current online status and reliability of My Rust Devblog 133 Server on Version 1051.72: what is the data?

Currently offline: My Rust Devblog 133 Server on Version 1051.72; last seen 17 hours ago. First seen by Rust Server Now on 10 October 2026.

Server Tags
06What is the meaning of each tag on My Rust Devblog 133 Server on Version 1051.72?

For the in-game browser, My Rust Devblog 133 Server on Version 1051.72 declares the following tags: mp1 (Max players): The server holds 1; v1806 (Protocol): Game protocol 1806 - same version required to connect; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Modded listing: plugins or settings make the difference; h815a96ff (Custom tag): Not part of the standard tag set - the owner or a plugin put it there. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does My Rust Devblog 133 Server on Version 1051.72 show up in Rust Server Now lists and filters?

My Rust Devblog 133 Server on Version 1051.72 appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded.

Wipe data
08On what timetable does My Rust Devblog 133 Server on Version 1051.72 wipe?

Too few wipes are recorded for My Rust Devblog 133 Server on Version 1051.72 to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC.

Server Rules
09What map is running on My Rust Devblog 133 Server on Version 1051.72?

A procedural map, generated by the game, is in use on My Rust Devblog 133 Server on Version 1051.72.

10Which rules apply on My Rust Devblog 133 Server on Version 1051.72, and what settings?

You will not find a gather rate in the name My Rust Devblog 133 Server on Version 1051.72. You will find no published group limit. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. The VAC anti-cheat from Valve is off.

Joining Steps
11Joining My Rust Devblog 133 Server on Version 1051.72: what are the steps?

Press F1 in Rust and enter client.connect 117.20.69.122:28015, or click Launch Rust here to open Rust via Steam and join.