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Offlinechecked 1d ago · scouted since 16 Sep 2026

[TEST] The Test Server

Modded oxide
Join server
Evaluation 32 Bronze #15,958 on player hours
Players now
0/1
0% full
7-day average
0
peak –
Rank
#15,958
▲ 939 this week
Wiped
5d 10h
ago · 4 Oct, 15:56 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime12Performance99Wipe hold0Momentum53
Population0 of 1 on average 0
Standing#15,958 on player hours 30
Uptime6 of the last 48 hours 12
Performance60 server fps on average 99
Wipe hold0% of wipes kept half their crowd 0
Momentumup 939 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123415:0016:0017:0018:0019:0020:00

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
17 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 14:17 0 running
17 Sep Thu 15:15 1 17 days

Performance

02040608015:0016:0017:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of [TEST] The Test Server
Map
Procedural Map
Size
3700
Seed
1845678248
Open on RustMaps
Address
116.89.111.196:28315
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 15:56 UTC
Hostname
–
First seen
16 Sep 2026
In its own words
Test server. WS:3700 Seed:1845678248 Map:https://download.thedenservers.com/proceduralmap.3700.1845678248.289.map

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players The server holds 1.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of [TEST] The Test Server among Rust servers: what is it?

In the top 70% of all ranked servers, [TEST] The Test Server holds #15,958 for player hours over the last seven days.

02How many players are on [TEST] The Test Server right now?

Offline: [TEST] The Test Server last responded 29 hours ago. It has averaged 0 players across the last seven days.

About Server
03The Rust version for [TEST] The Test Server: what is it?

Rust network protocol 2634 and build 166652 on Linux is what [TEST] The Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of [TEST] The Test Server: is it smooth?

Server fps over the last 48 hours: 60 average, 58 lowest. Entities peaked at 68,801, including buildings, deployables and all other world objects. Peak memory: 1,816 MB. The lag players notice comes from low fps and rising entity counts.

05What is the host location for [TEST] The Test Server?

For [TEST] The Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 116.89.111.196:28315.

06How reliable is [TEST] The Test Server, and is it online?

Live status: [TEST] The Test Server is down; last seen 29 hours ago. About 5 hours ago was its last restart, based on reported uptime. It was up 5% of the time over the last 7 full days: 9 of 168 hours. First seen by Rust Server Now on 16 September 2026.

Server Tags
07What is the meaning of each tag on [TEST] The Test Server?

For the in-game browser, [TEST] The Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does [TEST] The Test Server appear?

These Rust Server Now lists include [TEST] The Test Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
09On what timetable does [TEST] The Test Server wipe?

[TEST] The Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 5 days 10 hours old.

10What does [TEST] The Test Server look like on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

Server Rules
11Map selection on [TEST] The Test Server: what is it?

For [TEST] The Test Server, the map is procedural at size 3,700 with seed 1845678248, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on [TEST] The Test Server, and what settings?

No gather rate appears in the name [TEST] The Test Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13What is the process to join [TEST] The Test Server?

In Rust, press F1 and run client.connect 116.89.111.196:28315; or use Launch Rust on this page to connect through Steam.