Pandemic PvE - Practically Complete PvE Protection
- Players now
- 2/50 4% full
- 7-day average
- 4 peak 14
- Rank
- #1,878 ▲ 369 this week
- Wiped
- 8d 14h ago · 1 Oct, 18:33 UTC
- Next wipe
- 26d 10h Thu 5 Nov, 19:00 UTC
- Team limit
- 12 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population4 of 50 on average | 7 | |
|---|---|---|
| Standing#1,878 on player hours | 92 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance87 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 369 places this week | 60 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 10 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 12 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:59 | 12 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 8% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 115.42.46.218:28035
- Region
- NA
- Max players
- 50
- Group limit
- 12 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:33 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167398,ts12,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts12 | Group limit 12 is the team cap. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^r | Roleplay This server runs roleplay. |
^p | PvE PvE: the world supplies the danger, not other players. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked58/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked62/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked31/100
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked30/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked32/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked20/420
Briefing
quick answers, from the figures on this page01What is the rank position of Pandemic PvE - Practically Complete PvE Protection?
In North America, Pandemic PvE - Practically Complete PvE Protection is #303; globally, #1,878 on player hours over the last seven days, in the top 8% of ranked servers.
02Current population on Pandemic PvE - Practically Complete PvE Protection: how busy is it?
2 of 50 slots are filled on Pandemic PvE - Practically Complete PvE Protection at this moment. The seven-day average is 4 players, with a peak of 14. The 48-hour peak time is 03:00 UTC, when it averaged 8 players.
03The Rust version for Pandemic PvE - Practically Complete PvE Protection: what is it?
The Rust build on Pandemic PvE - Practically Complete PvE Protection is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Pandemic PvE - Practically Complete PvE Protection good?
Average server fps for the last 48 hours was 87; the lowest was 55. Entities reached 155,816 - buildings, deployables and the rest. The maximum memory used was 4,776 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Pandemic PvE - Practically Complete PvE Protection physically?
The location Pandemic PvE - Practically Complete PvE Protection lists is North America, indicated by the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 115.42.46.218:28035.
06Uptime and current status of Pandemic PvE - Practically Complete PvE Protection: what are they?
Pandemic PvE - Practically Complete PvE Protection reports online at this moment. About 4 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on Pandemic PvE - Practically Complete PvE Protection: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts12 (Group limit): 12 is the team cap; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): North America is the browser listing for this server: that is the tag set Pandemic PvE - Practically Complete PvE Protection publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Pandemic PvE - Practically Complete PvE Protection appear?
These Rust Server Now lists include Pandemic PvE - Practically Complete PvE Protection: Modded Rust servers, Rust PvE servers, ranked by population, Roleplay Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Pandemic PvE - Practically Complete PvE Protection wipes on what schedule?
Once a month, Pandemic PvE - Practically Complete PvE Protection wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 14 hours have passed since its current world began. The tags list monthly wipes.
10On wipe day, what changes for Pandemic PvE - Practically Complete PvE Protection?
On average, 12 players was the busiest its recent wipes got. The latest wipe saw its peak 8 hours in.
11The map for Pandemic PvE - Practically Complete PvE Protection: which one?
A procedural map of size 4,500 with seed 809082222, generated by the game, is in use on Pandemic PvE - Practically Complete PvE Protection. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Pandemic PvE - Practically Complete PvE Protection: what are they?
The name Pandemic PvE - Practically Complete PvE Protection does not state a gather rate. 12 players is the cap for a group. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13To join Pandemic PvE - Practically Complete PvE Protection, what must you do?
To connect, open Rust, press F1, and enter client.connect 115.42.46.218:28035. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.
