Rust Server Now
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Offlinechecked 21d ago · scouted since 13 Sep 2026

My Local Test Server

Modded oxide
Join server
Evaluation – Bronze #13,254 on player hours
Players now
1/5
20% full
7-day average
0
peak –
Rank
#13,254
not ranked yet
Wiped
30d 7h
ago · 9 Sep, 12:29 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#13,254 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
115.131.30.27:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Sep 2026, 12:29 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp5Max players The server holds 5.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Your game must run protocol 2633.
cs163493Build Build 163493.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of My Local Test Server?

In the top – of all ranked servers, My Local Test Server holds #13,254 for player hours over the last seven days.

02Current population on My Local Test Server: how busy is it?

Right now My Local Test Server is not online; its last appearance was 21 days 8 hours ago.

About Server
03Version of Rust on My Local Test Server: which one?

Version for My Local Test Server: Rust network protocol 2633 and build 163493 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find My Local Test Server physically?

No region is published by My Local Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 115.131.30.27:28015 is its address.

05Uptime and current status of My Local Test Server: what are they?

Right now My Local Test Server shows as offline; last seen 21 days 8 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on My Local Test Server?

The server browser reads these tags from My Local Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does My Local Test Server show up in Rust Server Now lists and filters?

My Local Test Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08My Local Test Server wipes on what schedule?

The record for My Local Test Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 30 days 7 hours have passed since its current world began.

Server Rules
09What map is running on My Local Test Server?

A procedural map, generated by the game, is in use on My Local Test Server.

10Which rules apply on My Local Test Server, and what settings?

No gather rate appears in the name My Local Test Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is off.

Join Info
11To join My Local Test Server, what must you do?

In Rust, press F1 and run client.connect 115.131.30.27:28015; or use Launch Rust on this page to connect through Steam.