- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #11,916 ▼ 4182 this week
- Wiped
- 35d 16h ago · 4 Sep, 11:09 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#11,916 on player hours | 50 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,182 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 114.44.58.53:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 11:09 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs162929 | Build Build 162929. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked30/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked35/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 127 on averageUnranked10/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 115 on averageUnranked8/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked56/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 99 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Where does Pinny Test sit in the rankings?
The rank for Pinny Test is #11,916 on seven-day player hours, in the top 50% of ranked servers.
02What is the player count on Pinny Test?
Offline: Pinny Test last responded 8 days 13 hours ago.
03What Rust version is Pinny Test on?
The Rust build on Pinny Test is network protocol 2633 and build 162929, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Pinny Test physically?
For Pinny Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 114.44.58.53:28015.
05Uptime and current status of Pinny Test: what are they?
Currently offline: Pinny Test; last seen 8 days 13 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 30 September 2026.
06The tags on Pinny Test: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Pinny Test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Pinny Test appear?
These Rust Server Now lists include Pinny Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does Pinny Test wipe?
Too few wipes are recorded for Pinny Test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 35 days 16 hours.
09The map for Pinny Test: which one?
A procedural map of size 5,000 with seed 1539038390, generated by the game, is in use on Pinny Test. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10The rules and settings of Pinny Test: what are they?
The name Pinny Test does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
11What is the process to join Pinny Test?
To connect, open Rust, press F1, and enter client.connect 114.44.58.53:28015. You can also click Launch Rust here to open the game via Steam and join.
