Rust Server Now
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Offlinechecked 16h ago · scouted since 8 Oct 2026

Pinny Test

Modded oxide
Join server
Evaluation 49 Bronze #6,112 on player hours
Players now
0/10
0% full
7-day average
2
peak 3
Rank
#6,112
top 27%
Wiped
7d 3h
ago · 4 Oct, 01:48 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population15Standing73Uptime8Performance100Wipe hold–Momentum–
Population2 of 10 on average 15
Standing#6,112 on player hours 73
Uptime4 of the last 48 hours 8
Performance151 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123411:0012:0011:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020011:0012:0011:0012:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct9 Oct10 Oct11 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Pinny Test
Map
Procedural Map
Size
5000
Seed
2128749943
Open on RustMaps
Address
114.44.16.132:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 01:48 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build This server runs build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  3. 3
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  4. 4
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01Where does Pinny Test sit in the rankings?

In the top 27% of all ranked servers, Pinny Test holds #6,112 for player hours over the last seven days.

02Current population on Pinny Test: how busy is it?

Offline: Pinny Test last responded 16 hours ago. Its seven-day average is 2 players; the peak is 3. Its busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.

About Server
03The Rust version for Pinny Test: what is it?

Version for Pinny Test: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Performance of Pinny Test: is it smooth?

Average server fps for the last 48 hours was 151; the lowest was 101. Entities reached 147,835 - buildings, deployables and the rest. The maximum memory used was 2,779 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for Pinny Test?

No region is published by Pinny Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 114.44.16.132:28015 is its address.

06Current online status and reliability of Pinny Test: what is the data?

Right now Pinny Test shows as offline; last seen 16 hours ago. About 1 hours ago was its last restart, based on reported uptime. Over the last 2 full days, 10 of 48 hours were online, or 21%. First seen by Rust Server Now on 8 October 2026.

Lists & Tags
07The tags on Pinny Test: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Pinny Test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does Pinny Test show up in Rust Server Now lists and filters?

Pinny Test appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09Pinny Test wipes on what schedule?

Pinny Test does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 3 hours.

Rules & Settings
10The map for Pinny Test: which one?

For Pinny Test, the map is procedural at size 5,000 with seed 2128749943, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on Pinny Test, and what settings?

No gather rate appears in the name Pinny Test. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Joining Steps
12What is the process to join Pinny Test?

Press F1 in Rust and enter client.connect 114.44.16.132:28015, or click Launch Rust here to open Rust via Steam and join.