- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,245 ▼ 6101 this week
- Wiped
- 8d 12h ago · 1 Oct, 19:57 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#13,245 on player hours | 42 | |
| Uptime2 of the last 48 hours | 4 | |
| Performance230 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 6,101 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
7 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:57 | 1 | running |
| 28 Sep | Mon 18:39 | 1 | 3.1 days |
| 26 Sep | Sat 20:04 | 3 | 1.9 days |
| 20 Sep | Sun 11:13 | 1 | 6.4 days |
| 18 Sep | Fri 18:45 | 1 | 1.7 days |
| 17 Sep | Thu 20:24 | 1 | 0.9 days |
| 13 Sep | Sun 20:20 | 1 | 4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 109.254.18.13:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:57 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 148 on averageUnranked50/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked219/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 119 on averageUnranked43/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked171/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 102 on averageUnranked15/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 92 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01What is the rank position of PVP?
In the top 58% of all ranked servers, PVP holds #13,245 for player hours over the last seven days.
02Current population on PVP: how busy is it?
PVP was last seen 34 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 20:00 UTC saw the highest average: 1 players.
03What Rust version is PVP on?
Rust network protocol 2634 and build 166494 on Windows is what PVP runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on PVP good?
For the last 48 hours, average server fps was 230, with a minimum of 226. 39,907 entities at peak, counting buildings and deployables. The maximum memory used was 1,461 MB. Players feel lag when fps drops and entities climb.
05Location of PVP: where?
There is no region published by PVP. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 109.254.18.13:28015 is its address.
06Uptime and current status of PVP: what are they?
Live status: PVP is down; last seen 34 hours ago. About 1 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 5 of 168 hours were online, or 3%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on PVP: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon: that is the tag set PVP publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does PVP show up in Rust Server Now lists and filters?
PVP appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09PVP wipes on what schedule?
PVP wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 12 hours old.
10On wipe day, what changes for PVP?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in. The crowd held above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on PVP?
For PVP, the map is procedural at size 3,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of PVP: what are they?
No gather rate appears in the name PVP. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
13What is the process to join PVP?
In Rust, press F1 and run client.connect 109.254.18.13:28015; or use Launch Rust on this page to connect through Steam.
