- Players now
- 1/50 2% full
- 7-day average
- 1 peak 1
- Rank
- #9,106 ▼ 2855 this week
- Wiped
- 5d 12h ago · 5 Oct, 06:35 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 2 | |
|---|---|---|
| Standing#9,106 on player hours | 60 | |
| Uptime2 of the last 48 hours | 4 | |
| Performance199 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,855 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 06:35 | 1 | running |
| 2 Oct | Fri 03:39 | 1 | 3.1 days |
| 29 Sep | Tue 22:16 | 2 | 2.2 days |
| 28 Sep | Mon 17:57 | 3 | 1.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 109.194.35.245:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 06:35 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked18/400
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 130 on averageUnranked137/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked184/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked63/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 87 on averageUnranked29/300
Briefing
quick answers, from the figures on this page01Ranking of DevHev Local among Rust servers: what is it?
The rank for DevHev Local is #9,106 on seven-day player hours, in the top 40% of ranked servers.
02Current population on DevHev Local: how busy is it?
DevHev Local was last seen 3 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1. Between the last 48 hours, 16:00 UTC saw the highest average: 1 players.
03What Rust version is DevHev Local on?
Version for DevHev Local: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of DevHev Local: is it smooth?
For the last 48 hours, average server fps was 199, with a minimum of 163. 9,343 entities at peak, counting buildings and deployables. The maximum memory used was 1,108 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for DevHev Local?
No region is published by DevHev Local. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 109.194.35.245:28015.
06Uptime and current status of DevHev Local: what are they?
Right now DevHev Local shows as offline; last seen 3 hours ago. About 1 hours ago was its last restart, based on reported uptime. It was up 7% of the time over the last 7 full days: 11 of 168 hours. 28 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on DevHev Local?
For the in-game browser, DevHev Local declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does DevHev Local appear?
The Rust Server Now lists that carry DevHev Local are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does DevHev Local wipe?
Wipes on DevHev Local happen irregularly, leaving no next wipe to forecast. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 12 hours.
10What does DevHev Local look like on wipe day?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11The map for DevHev Local: which one?
The map on DevHev Local is procedural, size 1,600 with seed 1492357730, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of DevHev Local: what are they?
The name DevHev Local does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13To join DevHev Local, what must you do?
To connect, open Rust, press F1, and enter client.connect 109.194.35.245:28015. You can also click Launch Rust here to open the game via Steam and join.
