Rust Server Now
53,268 playing Find a server
Offlinechecked 4d ago · scouted since 21 Sep 2026

Fire Test

Modded oxide
Join server
Evaluation 39 Bronze #11,797 on player hours
Players now
1/3
33% full
7-day average
0
peak 1
Rank
#11,797
▲ 2385 this week
Wiped
6d 17h
ago · 3 Oct, 11:39 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population10Standing48Uptime–Performance–Wipe hold–Momentum60
Population0 of 3 on average 10
Standing#11,797 on player hours 48
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 2,385 places this week 60

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 11:30 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
109.171.98.79:28015
Region
–
Max players
3
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 11:39 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp3Max players The server holds 3.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Fire Test among Rust servers: what is it?

In the top 52% of all ranked servers, Fire Test holds #11,797 for player hours over the last seven days.

02Current population on Fire Test: how busy is it?

Fire Test was last seen 4 days 13 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1.

Server Info
03The Rust version for Fire Test: what is it?

Version for Fire Test: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Fire Test: where?

For Fire Test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 109.171.98.79:28015.

05How reliable is Fire Test, and is it online?

Right now Fire Test shows as offline; last seen 4 days 13 hours ago. 9 of 168 hours up in the last 7 full days; that is 5%. First seen by Rust Server Now on 21 September 2026.

Tags & Lists
06The tags on Fire Test: what do they mean?

For the in-game browser, Fire Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): The server holds 3; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Fire Test appear?

These Rust Server Now lists include Fire Test: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08Fire Test wipes on what schedule?

The record for Fire Test holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 17 hours.

09What happens on wipe day for Fire Test?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 29 hours in.

Rules & Settings
10Map selection on Fire Test: what is it?

A procedural map, generated by the game, is in use on Fire Test.

11The rules and settings of Fire Test: what are they?

No gather rate appears in the name Fire Test. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Joining Steps
12To join Fire Test, what must you do?

Press F1 in Rust and enter client.connect 109.171.98.79:28015, or click Launch Rust here to open Rust via Steam and join.