Rust Server Now
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Onlinechecked 11m ago · scouted since 13 Sep 2026

Battlegrounds Testing

Modded oxide
Join server Website
Evaluation 46 Bronze #15,973 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,973
▼ 249 this week
Wiped
8d 10h
ago · 1 Oct, 18:29 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime96Performance100Wipe hold0Momentum49
Population0 of 10 on average 0
Standing#15,973 on player hours 30
Uptime46 of the last 48 hours 96
Performance108 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 249 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
12 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:29 1 running
19 Sep Sat 18:55 1 12 days

Performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Battlegrounds Testing
Map
Custom Map
Size
3500
Seed
980990498
Address
108.74.19.235:28066
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:29 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build Build 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Battlegrounds Testing among Rust servers: what is it?

In the top 70% of all ranked servers, Battlegrounds Testing holds #15,973 for player hours over the last seven days.

02Current population on Battlegrounds Testing: how busy is it?

The current population on Battlegrounds Testing is 0, against 10 slots. It has averaged 0 players across the last seven days.

About Server
03What Rust version is Battlegrounds Testing on?

Version for Battlegrounds Testing: Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on Battlegrounds Testing?

Server fps over the last 48 hours: 108 average, 85 lowest. 68,166 entities at peak, counting buildings and deployables. Peak memory: 2,497 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find Battlegrounds Testing physically?

There is no region published by Battlegrounds Testing. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 108.74.19.235:28066.

06How reliable is Battlegrounds Testing, and is it online?

Live status: Battlegrounds Testing is up. Reported uptime puts the last restart at roughly 2 hours ago. It was up 99% of the time over the last 7 full days: 166 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on Battlegrounds Testing: what do they mean?

For the in-game browser, Battlegrounds Testing declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does Battlegrounds Testing show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Battlegrounds Testing are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does Battlegrounds Testing wipe?

Too few wipes are recorded for Battlegrounds Testing to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 10 hours have passed since its current world began.

10What does Battlegrounds Testing look like on wipe day?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 33 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Server Rules
11What map is running on Battlegrounds Testing?

A procedural map of size 3,500 with seed 980990498, generated by the game, is in use on Battlegrounds Testing. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.

12The rules and settings of Battlegrounds Testing: what are they?

The name Battlegrounds Testing does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
13To join Battlegrounds Testing, what must you do?

In Rust, press F1 and run client.connect 108.74.19.235:28066; or use Launch Rust on this page to connect through Steam. You can find its website at https://stats.battlegroundsrust.com/.