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Onlinechecked 10m ago · scouted since 13 Sep 2026

PotatoLand

Modded oxide
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Evaluation 56 Bronze #15,954 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,954
▲ 943 this week
Wiped
32d 7h
ago · 7 Sep, 17:00 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum53
Population0 of 50 on average 0
Standing#15,954 on player hours 30
Uptime47 of the last 48 hours 98
Performance100 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 943 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of PotatoLand
Map
Procedural Map
Size
2000
Seed
270826028
Open on RustMaps
Address
108.61.121.28:28016
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Sep 2026, 17:00 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Slot count: 50.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs163207Build This server runs build 163207.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  3. 3
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01Where does PotatoLand sit in the rankings?

The rank for PotatoLand is #15,954 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on PotatoLand right now?

The current population on PotatoLand is 0, against 50 slots. 0 players is the seven-day average.

Server Info
03The Rust version for PotatoLand: what is it?

Rust network protocol 2633 and build 163207 on Windows is what PotatoLand runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of PotatoLand: is it smooth?

Server fps over the last 48 hours: 100 average, 100 lowest. 19,073 entities at peak, counting buildings and deployables. The maximum memory used was 2,645 MB. Players feel lag when fps drops and entities climb.

05What is the host location for PotatoLand?

There is no region published by PotatoLand. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 108.61.121.28:28016.

06Uptime and current status of PotatoLand: what are they?

Live status: PotatoLand is up. Reported uptime puts the last restart at roughly 16 days 9 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
07The tags on PotatoLand: what do they mean?

For the in-game browser, PotatoLand declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163207 (Build): This server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does PotatoLand appear?

These Rust Server Now lists include PotatoLand: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
09PotatoLand wipes on what schedule?

PotatoLand does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 32 days 7 hours have passed since its current world began.

Rules & Settings
10Map selection on PotatoLand: what is it?

A procedural map of size 2,000 with seed 270826028, generated by the game, is in use on PotatoLand. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

11The rules and settings of PotatoLand: what are they?

No gather rate appears in the name PotatoLand. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Joining Steps
12What is the process to join PotatoLand?

To connect, open Rust, press F1, and enter client.connect 108.61.121.28:28016. You can also click Launch Rust here to open the game via Steam and join.