Rust Server Now
86,023 playing Find a server
Offlinechecked 6d ago · scouted since 4 Oct 2026

skin_test

Modded oxide
Join server
Evaluation 22 Bronze #12,716 on player hours
Players now
1/100
1% full
7-day average
1
peak 1
Rank
#12,716
top 56%
Wiped
6d 0h
ago · 4 Oct, 09:19 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing44Uptime–Performance–Wipe hold–Momentum–
Population1 of 100 on average 1
Standing#12,716 on player hours 44
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
104.28.246.126:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 09:19 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Capacity: 100.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166652Build This server runs build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of skin_test among Rust servers: what is it?

The rank for skin_test is #12,716 on seven-day player hours, in the top 56% of ranked servers.

02How many players are on skin_test right now?

Right now skin_test is not online; its last appearance was 6 days ago. Its seven-day average is 1 players; the peak is 1.

Server Info
03The Rust version for skin_test: what is it?

The Rust build on skin_test is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find skin_test physically?

For skin_test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 104.28.246.126:28015 is its address.

05Uptime and current status of skin_test: what are they?

Currently offline: skin_test; last seen 6 days ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours. 4 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06What is the meaning of each tag on skin_test?

gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set skin_test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does skin_test appear?

The Rust Server Now lists that carry skin_test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08skin_test wipes on what schedule?

Too few wipes are recorded for skin_test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days.

Rules & Settings
09Map selection on skin_test: what is it?

A procedural map, generated by the game, is in use on skin_test.

10The rules and settings of skin_test: what are they?

The name skin_test does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
11Joining skin_test: what are the steps?

To connect, open Rust, press F1, and enter client.connect 104.28.246.126:28015. You can also click Launch Rust here to open the game via Steam and join.