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Offlinechecked 3d ago · scouted since 7 Oct 2026

Local Test Server (No EAC)

Modded oxide
Join server
Evaluation 14 Bronze #15,991 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,991
top 71%
Wiped
3d 9h
ago · 7 Oct, 14:23 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum–
Population0 of 10 on average 0
Standing#15,991 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
104.28.246.126:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 14:23 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Local Test Server (No EAC)?

In the top 71% of all ranked servers, Local Test Server (No EAC) holds #15,991 for player hours over the last seven days.

02How many players are on Local Test Server (No EAC) right now?

Offline: Local Test Server (No EAC) last responded 3 days 9 hours ago. It has averaged 0 players across the last seven days.

About Server
03Version of Rust on Local Test Server (No EAC): which one?

Rust network protocol 2634 and build 166652 on Windows is what Local Test Server (No EAC) runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Local Test Server (No EAC) physically?

There is no region published by Local Test Server (No EAC). The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 104.28.246.126:28015.

05Current online status and reliability of Local Test Server (No EAC): what is the data?

Right now Local Test Server (No EAC) shows as offline; last seen 3 days 9 hours ago. It was up 0% of the time over the last 2 full days: 0 of 48 hours. Its first appearance in Rust Server Now data was on 7 October 2026.

Tags & Lists
06How should you read the tags on Local Test Server (No EAC)?

The server browser reads these tags from Local Test Server (No EAC): gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Local Test Server (No EAC) show up in Rust Server Now lists and filters?

Local Test Server (No EAC) appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does Local Test Server (No EAC) wipe?

Too few wipes are recorded for Local Test Server (No EAC) to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 3 days 9 hours.

Settings & Rules
09Map selection on Local Test Server (No EAC): what is it?

A procedural map, generated by the game, is in use on Local Test Server (No EAC).

10The rules and settings of Local Test Server (No EAC): what are they?

No gather rate appears in the name Local Test Server (No EAC). The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.

Join Info
11To join Local Test Server (No EAC), what must you do?

To connect, open Rust, press F1, and enter client.connect 104.28.246.126:28015. You can also click Launch Rust here to open the game via Steam and join.