- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 ▼ 719 this week
- Wiped
- 7d 13h ago · 2 Oct, 17:57 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 719 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
6 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 17:57 | 0 | running |
| 27 Sep | Sun 10:55 | 1 | 5.3 days |
| 26 Sep | Sat 12:18 | 1 | 0.9 days |
| 21 Sep | Mon 12:24 | 1 | 5 days |
| 21 Sep | Mon 04:41 | 1 | 0.3 days |
| 19 Sep | Sat 13:25 | 1 | 1.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.28.232.201:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 17:57 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 149 on averageUnranked37/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked191/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked37/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked151/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked14/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked9/750
Briefing
quick answers, from the figures on this page01Ranking of Bugulma City among Rust servers: what is it?
The rank for Bugulma City is #15,971 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on Bugulma City right now?
Bugulma City was last seen 7 days ago and is offline at this moment. 0 players is the seven-day average.
03Version of Rust on Bugulma City: which one?
Rust network protocol 2634 and build 166494 on Windows is what Bugulma City runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Bugulma City?
There is no region published by Bugulma City. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 104.28.232.201:28015.
05Uptime and current status of Bugulma City: what are they?
Currently offline: Bugulma City; last seen 7 days ago. It was up 1% of the time over the last 7 full days: 2 of 168 hours. 16 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Bugulma City?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Bugulma City publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Bugulma City show up in Rust Server Now lists and filters?
Bugulma City appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Bugulma City wipe?
Wipes on Bugulma City happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 13 hours.
09What happens on wipe day for Bugulma City?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 13 hours in.
10The map for Bugulma City: which one?
Procedural map: Bugulma City uses one generated by the game.
11Which rules apply on Bugulma City, and what settings?
The name Bugulma City does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12Joining Bugulma City: what are the steps?
Press F1 in Rust and enter client.connect 104.28.232.201:28015, or click Launch Rust here to open Rust via Steam and join.