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Offlinechecked 7d ago · scouted since 16 Sep 2026

Bugulma City

Modded oxide
Join server
Evaluation 26 Bronze #15,971 on player hours
Players now
0/500
0% full
7-day average
0
peak –
Rank
#15,971
▼ 719 this week
Wiped
7d 13h
ago · 2 Oct, 17:57 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum48
Population0 of 500 on average 0
Standing#15,971 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 719 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

6 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 17:57 0 running
27 Sep Sun 10:55 1 5.3 days
26 Sep Sat 12:18 1 0.9 days
21 Sep Mon 12:24 1 5 days
21 Sep Mon 04:41 1 0.3 days
19 Sep Sat 13:25 1 1.6 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
104.28.232.201:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 17:57 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp500Max players The server holds 500.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166494Build This server runs build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Bugulma City among Rust servers: what is it?

The rank for Bugulma City is #15,971 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on Bugulma City right now?

Bugulma City was last seen 7 days ago and is offline at this moment. 0 players is the seven-day average.

About Server
03Version of Rust on Bugulma City: which one?

Rust network protocol 2634 and build 166494 on Windows is what Bugulma City runs. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Bugulma City?

There is no region published by Bugulma City. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 104.28.232.201:28015.

05Uptime and current status of Bugulma City: what are they?

Currently offline: Bugulma City; last seen 7 days ago. It was up 1% of the time over the last 7 full days: 2 of 168 hours. 16 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on Bugulma City?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Bugulma City publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Bugulma City show up in Rust Server Now lists and filters?

Bugulma City appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Bugulma City wipe?

Wipes on Bugulma City happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 13 hours.

09What happens on wipe day for Bugulma City?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 13 hours in.

Settings & Rules
10The map for Bugulma City: which one?

Procedural map: Bugulma City uses one generated by the game.

11Which rules apply on Bugulma City, and what settings?

The name Bugulma City does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining Bugulma City: what are the steps?

Press F1 in Rust and enter client.connect 104.28.232.201:28015, or click Launch Rust here to open Rust via Steam and join.