GSH - Plugin Development
- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #15,993 ▲ 904 this week
- Wiped
- 35d 17h ago · 4 Sep, 15:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,993 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance240 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 904 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.243.44.106:25040
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 15:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 147 on averageUnranked58/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked257/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 117 on averageUnranked51/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked182/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 100 on averageUnranked23/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 91 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01What is the rank position of GSH - Plugin Development?
In the top 70% of all ranked servers, GSH - Plugin Development holds #15,993 for player hours over the last seven days.
02How many players are on GSH - Plugin Development right now?
The current population on GSH - Plugin Development is 0, against 40 slots. It has averaged 0 players across the last seven days.
03What Rust version is GSH - Plugin Development on?
Version for GSH - Plugin Development: Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on GSH - Plugin Development good?
Average server fps for the last 48 hours was 240; the lowest was 238. 4,477 entities at peak, counting buildings and deployables. Memory usage reached 2,175 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of GSH - Plugin Development: where?
No region is published by GSH - Plugin Development. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 104.243.44.106:25040.
06Uptime and current status of GSH - Plugin Development: what are they?
Live status: GSH - Plugin Development is up. Reported uptime puts the last restart at roughly 14 days 10 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on GSH - Plugin Development: what do they mean?
The server browser reads these tags from GSH - Plugin Development: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does GSH - Plugin Development appear?
The Rust Server Now lists that carry GSH - Plugin Development are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
09On what timetable does GSH - Plugin Development wipe?
Too few wipes are recorded for GSH - Plugin Development to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 35 days 17 hours have passed since its current world began.
10The map for GSH - Plugin Development: which one?
The map on GSH - Plugin Development is procedural, size 1,000 with seed 1, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on GSH - Plugin Development, and what settings?
The name GSH - Plugin Development does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.
12To join GSH - Plugin Development, what must you do?
In Rust, press F1 and run client.connect 104.243.44.106:25040; or use Launch Rust on this page to connect through Steam. https://discord.com/invite/gsh is where its website lives.
