Rust Server Now
56,034 playing Find a server
Onlinechecked 7m ago · scouted since 13 Sep 2026

test

Modded oxide
Join server
Evaluation 35 Bronze #15,284 on player hours
Players now
0/100
0% full
7-day average
0
peak 1
Rank
#15,284
▼ 6040 this week
Wiped
4d 10h
ago · 5 Oct, 18:16 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing33Uptime96Performance50Wipe hold0Momentum30
Population0 of 100 on average 0
Standing#15,284 on player hours 33
Uptime46 of the last 48 hours 96
Performance30 server fps on average 50
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 6,040 places this week 30

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.8 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 17:12 1 running
2 Oct Fri 15:46 1 3.1 days
27 Sep Sun 19:40 1 4.8 days
22 Sep Tue 17:57 0 5.1 days

Performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of test
Map
Custom Map
Size
1000
Seed
1266128064
Custom map
download
Address
104.238.229.209:29015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 18:16 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z,rustmaps
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Slot count: 100.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.
OtherrustmapsCustom tag Not part of the standard tag set - the owner or a plugin put it there.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of test among Rust servers: what is it?

In the top 67% of all ranked servers, test holds #15,284 for player hours over the last seven days.

02What is the player count on test?

0 of 100 slots are filled on test at this moment. Averaging 0 players over seven days, it peaked at 1.

Server details
03Version of Rust on test: which one?

The Rust build on test is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on test?

For the last 48 hours, average server fps was 30, with a minimum of 30. Entities reached 5,474 - buildings, deployables and the rest. The maximum memory used was 1,384 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find test physically?

No region is published by test. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 104.238.229.209:29015.

06Uptime and current status of test: what are they?

Live status: test is up. The last restart happened around 4 days 9 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
07What is the meaning of each tag on test?

gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; rustmaps (Custom tag): Not part of the standard tag set - the owner or a plugin put it there: that is the tag set test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does test appear?

The Rust Server Now lists that carry test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
09On what timetable does test wipe?

No next wipe can be predicted: test wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 4 days 10 hours old.

10On wipe day, what changes for test?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Server Rules
11Map selection on test: what is it?

Custom map of size 1,000: test uses one, and the published map file can be downloaded from this page.

12The rules and settings of test: what are they?

You will not find a gather rate in the name test. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
13To join test, what must you do?

In Rust, press F1 and run client.connect 104.238.229.209:29015; or use Launch Rust on this page to connect through Steam.