- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,284 ▼ 6040 this week
- Wiped
- 4d 10h ago · 5 Oct, 18:16 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,284 on player hours | 33 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 6,040 places this week | 30 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.8 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 17:12 | 1 | running |
| 2 Oct | Fri 15:46 | 1 | 3.1 days |
| 27 Sep | Sun 19:40 | 1 | 4.8 days |
| 22 Sep | Tue 17:57 | 0 | 5.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 1000
- Seed
- 1266128064
- Custom map
- download
- Address
- 104.238.229.209:29015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 18:16 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z,rustmaps| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Other | rustmaps | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 150 on averageUnranked26/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked76/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 123 on averageUnranked15/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked0/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 109 on averageUnranked6/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 96 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Ranking of test among Rust servers: what is it?
In the top 67% of all ranked servers, test holds #15,284 for player hours over the last seven days.
02What is the player count on test?
0 of 100 slots are filled on test at this moment. Averaging 0 players over seven days, it peaked at 1.
03Version of Rust on test: which one?
The Rust build on test is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on test?
For the last 48 hours, average server fps was 30, with a minimum of 30. Entities reached 5,474 - buildings, deployables and the rest. The maximum memory used was 1,384 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find test physically?
No region is published by test. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 104.238.229.209:29015.
06Uptime and current status of test: what are they?
Live status: test is up. The last restart happened around 4 days 9 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on test?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; rustmaps (Custom tag): Not part of the standard tag set - the owner or a plugin put it there: that is the tag set test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does test appear?
The Rust Server Now lists that carry test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does test wipe?
No next wipe can be predicted: test wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 4 days 10 hours old.
10On wipe day, what changes for test?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11Map selection on test: what is it?
Custom map of size 1,000: test uses one, and the published map file can be downloaded from this page.
12The rules and settings of test: what are they?
You will not find a gather rate in the name test. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13To join test, what must you do?
In Rust, press F1 and run client.connect 104.238.229.209:29015; or use Launch Rust on this page to connect through Steam.