- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,887 ▲ 3010 this week
- Wiped
- 7d 8h ago · 3 Oct, 15:55 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#13,887 on player hours | 39 | |
| Uptime11 of the last 48 hours | 23 | |
| Performance55 server fps on average | 92 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,010 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.169.154.191:28019
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 15:55 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked78/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 123 on averageUnranked56/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked66/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 106 on averageUnranked23/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked77/1000
Briefing
quick answers, from the figures on this page01Where does Reflex PVP sit in the rankings?
In the top 61% of all ranked servers, Reflex PVP holds #13,887 for player hours over the last seven days.
02What is the player count on Reflex PVP?
Right now, 0 players occupy the 100 slots on Reflex PVP. Averaging 0 players over seven days, it peaked at 1.
03The Rust version for Reflex PVP: what is it?
Version for Reflex PVP: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Reflex PVP?
For the last 48 hours, average server fps was 55, with a minimum of 17. 111,189 entities at peak, counting buildings and deployables. The maximum memory used was 3,555 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Reflex PVP: where?
For Reflex PVP, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 104.169.154.191:28019.
06How reliable is Reflex PVP, and is it online?
Right now Reflex PVP shows as online. The last restart happened around 53 minutes ago, according to uptime. 80 of 168 hours up in the last 7 full days; that is 48%. Its first appearance in Rust Server Now data was on 3 October 2026.
07How should you read the tags on Reflex PVP?
For the in-game browser, Reflex PVP declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Reflex PVP appear?
Reflex PVP appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Reflex PVP wipes on what schedule?
The record for Reflex PVP holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 8 hours have passed since its current world began.
10The map for Reflex PVP: which one?
A procedural map of size 4,500 with seed 6738, generated by the game, is in use on Reflex PVP. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Reflex PVP, and what settings?
No gather rate appears in the name Reflex PVP. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
12What is the process to join Reflex PVP?
In Rust, press F1 and run client.connect 104.169.154.191:28019; or use Launch Rust on this page to connect through Steam.
