- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▼ 9656 this week
- Wiped
- 13d 0h ago · 27 Sep, 01:36 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance5 server fps on average | 9 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 9,656 places this week | 20 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 27 Sep | Sun 01:36 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.143.3.243:28089
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 01:36 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked39/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked39/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked14/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked9/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked50/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01What is the rank position of Vincent's Test Server?
The rank for Vincent's Test Server is #15,958 on seven-day player hours, in the top 70% of ranked servers.
02Current population on Vincent's Test Server: how busy is it?
0 of 100 slots are filled on Vincent's Test Server at this moment. The average population for the last seven days is 0.
03The Rust version for Vincent's Test Server: what is it?
The Rust build on Vincent's Test Server is network protocol 2633 and build 165217, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Vincent's Test Server: is it smooth?
Average server fps for the last 48 hours was 5; the lowest was 4. Entities reached 92,788 - buildings, deployables and the rest. Peak memory: 4,250 MB. Low fps plus a growing entity count equals lag for players.
05Location of Vincent's Test Server: where?
For Vincent's Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 104.143.3.243:28089 is its address.
06How reliable is Vincent's Test Server, and is it online?
Live status: Vincent's Test Server is up. The last restart happened around 12 days 22 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Vincent's Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Vincent's Test Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Vincent's Test Server appear?
Vincent's Test Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Vincent's Test Server wipe?
Too few wipes are recorded for Vincent's Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 13 days old.
10On wipe day, what changes for Vincent's Test Server?
3 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 17 hours in.
11Map selection on Vincent's Test Server: what is it?
A procedural map of size 4,000 with seed 1, generated by the game, is in use on Vincent's Test Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Vincent's Test Server: what are they?
No gather rate appears in the name Vincent's Test Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13What is the process to join Vincent's Test Server?
In Rust, press F1 and run client.connect 104.143.3.243:28089; or use Launch Rust on this page to connect through Steam.
