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Onlinechecked 11m ago · scouted since 13 Sep 2026

The Chill Zone

Modded oxide
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Evaluation 36 Bronze #6,136 on player hours
Players now
0/160
0% full
7-day average
0
peak 3
Rank
#6,136
▼ 2024 this week
Wiped
12d 0h
ago · 1 Oct, 21:10 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing73Uptime98Performance13Wipe hold0Momentum34
Population0 of 160 on average 0
Standing#6,136 on player hours 73
Uptime47 of the last 48 hours 98
Performance8 server fps on average 13
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 2,024 places this week 34

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
11.1 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 7

The first 48 hours of its last wipes

Thu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 21:10 5 running
20 Sep Sun 18:18 2 11.1 days

Performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of The Chill Zone
Map
Procedural Map
Size
4350
Seed
48357705
Open on RustMaps
Address
104.143.3.231:28029
Region
–
Max players
160
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 21:10 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Welcome to The Chill Zone Powered by Gameserverkings.com 5X Resources, Bi-Weekly Wipes, Full Wipe 10/01/26

Server tags

what each tag it publishes means · mp160,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp160Max players Capacity: 160.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167584Build Build 167584.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
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  2. 2
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    Unranked
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  3. 3
    МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
    Unranked
    93/100
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
    Unranked
    33/1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
    Unranked
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  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
    Unranked
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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of The Chill Zone?

In the top 27% of all ranked servers, The Chill Zone holds #6,136 for player hours over the last seven days.

02Current population on The Chill Zone: how busy is it?

The current population on The Chill Zone is 0, against 160 slots. Averaging 0 players over seven days, it peaked at 3. The 48-hour peak time is 15:00 UTC, when it averaged 2 players.

Server Info
03The Rust version for The Chill Zone: what is it?

Version for The Chill Zone: Rust network protocol 2634 and build 167584 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of The Chill Zone: is it smooth?

Server fps over the last 48 hours: 8 average, 5 lowest. 127,972 entities at peak, counting buildings and deployables. Peak memory: 8,618 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for The Chill Zone?

There is no region published by The Chill Zone. Rust Server Now does not verify machine locations; it only shows where a server says it is. 104.143.3.231:28029 is its address.

06Current online status and reliability of The Chill Zone: what is the data?

Right now The Chill Zone shows as online. The last restart happened around 29 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Server Tags
07The tags on The Chill Zone: what do they mean?

The server browser reads these tags from The Chill Zone: gmrust (Game mode): Standard Rust survival is the game mode; mp160 (Max players): Capacity: 160; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does The Chill Zone appear?

The Chill Zone appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does The Chill Zone wipe?

The record for The Chill Zone holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 12 days old.

10What does The Chill Zone look like on wipe day?

4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 16 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 7.

Rules & Settings
11What map is running on The Chill Zone?

The map on The Chill Zone is procedural, size 4,350 with seed 48357705, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on The Chill Zone, and what settings?

The name The Chill Zone does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
13What is the process to join The Chill Zone?

In Rust, press F1 and run client.connect 104.143.3.231:28029; or use Launch Rust on this page to connect through Steam.