US | For all Mankind PVE | No Raiding/Killing/Stealing
- Players now
- 22/200 11% full
- 7-day average
- 15 peak 31
- Rank
- #940 ▲ 198 this week
- Wiped
- 8d 3h ago · 1 Oct, 18:11 UTC
- Next wipe
- 26d 21h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population15 of 200 on average | 8 | |
|---|---|---|
| Standing#940 on player hours | 96 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 198 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 27 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 29 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:11 | 29 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 104.143.3.215:28049
- Region
- NA
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:11 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp200 | Max players The server holds 200. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked81/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked87/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked68/100
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked70/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked51/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 34 on averageUnranked42/420
Briefing
quick answers, from the figures on this page01What is the rank position of US | For all Mankind PVE | No Raiding/Killing/Stealing?
In North America, US | For all Mankind PVE | No Raiding/Killing/Stealing is #156; globally, #940 on player hours over the last seven days, in the top 4% of ranked servers.
02How many players are on US | For all Mankind PVE | No Raiding/Killing/Stealing right now?
Right now, 22 players occupy the 200 slots on US | For all Mankind PVE | No Raiding/Killing/Stealing. Averaging 15 players over seven days, it peaked at 31. Its busiest point in the last 48 hours was 00:00 UTC, averaging 25 players.
03The Rust version for US | For all Mankind PVE | No Raiding/Killing/Stealing: what is it?
Version for US | For all Mankind PVE | No Raiding/Killing/Stealing: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on US | For all Mankind PVE | No Raiding/Killing/Stealing good?
Average server fps for the last 48 hours was 30; the lowest was 30. Entities peaked at 154,502, including buildings, deployables and all other world objects. Peak memory: 5,159 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for US | For all Mankind PVE | No Raiding/Killing/Stealing?
The location US | For all Mankind PVE | No Raiding/Killing/Stealing lists is North America, indicated by the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 104.143.3.215:28049.
06Current online status and reliability of US | For all Mankind PVE | No Raiding/Killing/Stealing: what is the data?
Live status: US | For all Mankind PVE | No Raiding/Killing/Stealing is up. The last restart happened around 8 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on US | For all Mankind PVE | No Raiding/Killing/Stealing: what do they mean?
For the in-game browser, US | For all Mankind PVE | No Raiding/Killing/Stealing declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): The server holds 200; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does US | For all Mankind PVE | No Raiding/Killing/Stealing show up in Rust Server Now lists and filters?
These Rust Server Now lists include US | For all Mankind PVE | No Raiding/Killing/Stealing: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
09On what timetable does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?
The only wipe for US | For all Mankind PVE | No Raiding/Killing/Stealing is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 3 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.
10What happens on wipe day for US | For all Mankind PVE | No Raiding/Killing/Stealing?
The average busiest point of its recent wipes was 29 players. 3 hours after the latest wipe, the crowd peaked.
11Map selection on US | For all Mankind PVE | No Raiding/Killing/Stealing: what is it?
A procedural map of size 4,250 with seed 1907757397, generated by the game, is in use on US | For all Mankind PVE | No Raiding/Killing/Stealing. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of US | For all Mankind PVE | No Raiding/Killing/Stealing: what are they?
The name US | For all Mankind PVE | No Raiding/Killing/Stealing does not state a gather rate. Up to 8 players can group, which is the game's default. pve is the game mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. It uses the term vanilla for itself: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.
13To join US | For all Mankind PVE | No Raiding/Killing/Stealing, what must you do?
To connect, open Rust, press F1, and enter client.connect 104.143.3.215:28049. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://discord.com/invite/NaFYt8JeFF.
