[DEV] The Clinic | Test Server
- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,671 top 69%
- Wiped
- 1d 2h ago · 9 Oct, 12:30 UTC
- Next wipe
- 26d 3h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 2 | |
|---|---|---|
| Standing#15,671 on player hours | 31 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.143.2.125:30015
- Region
- NA
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 9 Oct 2026, 12:30 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked65/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 73 on averageUnranked78/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 68 on averageUnranked66/100
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 61 on averageUnranked48/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked31/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked29/420
Briefing
quick answers, from the figures on this page01What is the rank position of [DEV] The Clinic | Test Server?
In North America, [DEV] The Clinic | Test Server is #1,534; globally, #15,671 on player hours over the last seven days, in the top 69% of ranked servers.
02Current population on [DEV] The Clinic | Test Server: how busy is it?
Right now [DEV] The Clinic | Test Server is not online; its last appearance was 26 hours ago. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 12:00 UTC, when it averaged 0 players.
03The Rust version for [DEV] The Clinic | Test Server: what is it?
The Rust build on [DEV] The Clinic | Test Server is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find [DEV] The Clinic | Test Server physically?
With a NA tag, [DEV] The Clinic | Test Server places itself in North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 104.143.2.125:30015.
05Current online status and reliability of [DEV] The Clinic | Test Server: what is the data?
Live status: [DEV] The Clinic | Test Server is down; last seen 26 hours ago. Its first appearance in Rust Server Now data was on 9 October 2026.
06How should you read the tags on [DEV] The Clinic | Test Server?
The server browser reads these tags from [DEV] The Clinic | Test Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does [DEV] The Clinic | Test Server appear?
The Rust Server Now lists that carry [DEV] The Clinic | Test Server are: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
08[DEV] The Clinic | Test Server wipes on what schedule?
The next wipe for [DEV] The Clinic | Test Server is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 26 hours old. The tags list monthly wipes.
09The map for [DEV] The Clinic | Test Server: which one?
A procedural map, generated by the game, is in use on [DEV] The Clinic | Test Server.
10The rules and settings of [DEV] The Clinic | Test Server: what are they?
You will not find a gather rate in the name [DEV] The Clinic | Test Server. 8 players per group is the default and the limit here. pve is the game mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
11To join [DEV] The Clinic | Test Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 104.143.2.125:30015. You can also click Launch Rust here to open the game via Steam and join.