US | 2x |DEVELOPEMENT|
- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,330 ▼ 7906 this week
- Wiped
- 13d 16h ago · 27 Sep, 06:17 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,330 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,906 places this week | 26 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 27 Sep | Sun 06:17 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.143.2.118:29015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 06:17 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 281 on averageUnranked212/250
- 2US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 182 on averageUnranked199/205
- 3[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 155 on averageUnranked133/150
- 4[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 89 on averageUnranked322/350
- 5[US] Stevious 2x Mondays | Vanilla | 10/5NA · groups of 12+ · 2x · weekly · 82 on averageUnranked7/200
- 6[US] Stevious 2x Main | Vanilla | 10/8NA · groups of 12+ · 2x · weekly · 74 on averageUnranked73/200
Briefing
quick answers, from the figures on this page01What is the rank position of US | 2x |DEVELOPEMENT|?
In the top 69% of all ranked servers, US | 2x |DEVELOPEMENT| holds #16,330 for player hours over the last seven days.
02How many players are on US | 2x |DEVELOPEMENT| right now?
US | 2x |DEVELOPEMENT| was last seen 9 days 6 hours ago and is offline at this moment.
03Version of Rust on US | 2x |DEVELOPEMENT|: which one?
Rust network protocol 2633 and build 165217 on Windows is what US | 2x |DEVELOPEMENT| runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find US | 2x |DEVELOPEMENT| physically?
Its name points to North America, even though US | 2x |DEVELOPEMENT| publishes no region tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 104.143.2.118:29015 is its address.
05How reliable is US | 2x |DEVELOPEMENT|, and is it online?
Currently offline: US | 2x |DEVELOPEMENT|; last seen 9 days 6 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 27 September 2026.
06The tags on US | 2x |DEVELOPEMENT|: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set US | 2x |DEVELOPEMENT| publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does US | 2x |DEVELOPEMENT| show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry US | 2x |DEVELOPEMENT| are: 2× Rust servers, ranked live, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
08On what timetable does US | 2x |DEVELOPEMENT| wipe?
Too few wipes are recorded for US | 2x |DEVELOPEMENT| to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 13 days 16 hours old.
09What happens on wipe day for US | 2x |DEVELOPEMENT|?
The average busiest point of its recent wipes was 4 players. The latest wipe saw its peak 17 hours in.
10The map for US | 2x |DEVELOPEMENT|: which one?
For US | 2x |DEVELOPEMENT|, the map is procedural at size 3,750 with seed 33333, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: SCRAPLAND.GG.
11Which rules apply on US | 2x |DEVELOPEMENT|, and what settings?
A 2x gather rate is what US | 2x |DEVELOPEMENT| lists in its name. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12To join US | 2x |DEVELOPEMENT|, what must you do?
In Rust, press F1 and run client.connect 104.143.2.118:29015; or use Launch Rust on this page to connect through Steam.
