Ironville Junction PVE Raidable Bases Convoy
- Players now
- 1/200 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,397 ▲ 238 this week
- Wiped
- 8d 13h ago · 1 Oct, 20:04 UTC
- Next wipe
- 26d 9h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 200 on average | 1 | |
|---|---|---|
| Standing#3,397 on player hours | 85 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance17 server fps on average | 28 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 238 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:04 | 5 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 15% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 104.129.133.199:28029
- Region
- NA
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,rustmaps,^o^z,modded,oxidation| Game | gmrust | Game mode Survival in the standard Rust format. |
mp200 | Max players Slot count: 200. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
modded | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
| Other | rustmaps | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
oxidation | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked57/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked61/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked33/100
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked0/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked24/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked18/420
Briefing
quick answers, from the figures on this page01What is the rank position of Ironville Junction PVE Raidable Bases Convoy?
In North America, Ironville Junction PVE Raidable Bases Convoy is #615; globally, #3,397 on player hours over the last seven days, in the top 15% of ranked servers.
02What is the player count on Ironville Junction PVE Raidable Bases Convoy?
Right now, 1 players occupy the 200 slots on Ironville Junction PVE Raidable Bases Convoy. Averaging 1 players over seven days, it peaked at 5. The 48-hour peak time is 00:00 UTC, when it averaged 4 players.
03What Rust version is Ironville Junction PVE Raidable Bases Convoy on?
The Rust build on Ironville Junction PVE Raidable Bases Convoy is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Ironville Junction PVE Raidable Bases Convoy: is it smooth?
Server fps over the last 48 hours: 17 average, 5 lowest. 142,916 entities at peak, counting buildings and deployables. The maximum memory used was 4,277 MB. Players feel lag when fps drops and entities climb.
05Where can you find Ironville Junction PVE Raidable Bases Convoy physically?
Ironville Junction PVE Raidable Bases Convoy declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 104.129.133.199:28029 is its address.
06How reliable is Ironville Junction PVE Raidable Bases Convoy, and is it online?
Ironville Junction PVE Raidable Bases Convoy reports online at this moment. Reported uptime puts the last restart at roughly 2 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Ironville Junction PVE Raidable Bases Convoy?
The server browser reads these tags from Ironville Junction PVE Raidable Bases Convoy: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; modded (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; oxidation (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Ironville Junction PVE Raidable Bases Convoy appear?
Ironville Junction PVE Raidable Bases Convoy appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Ironville Junction PVE Raidable Bases Convoy wipes on what schedule?
Ironville Junction PVE Raidable Bases Convoy takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 13 hours. The tags list monthly wipes.
10On wipe day, what changes for Ironville Junction PVE Raidable Bases Convoy?
The average busiest point of its recent wipes was 5 players. 47 hours after the latest wipe, the crowd peaked.
11What map is running on Ironville Junction PVE Raidable Bases Convoy?
A custom map of size 4,300 is what Ironville Junction PVE Raidable Bases Convoy uses. Download it from this page, as the map file is published.
12Which rules apply on Ironville Junction PVE Raidable Bases Convoy, and what settings?
The name Ironville Junction PVE Raidable Bases Convoy does not state a gather rate. 8 players per group is the default and the limit here. This server runs pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
13Joining Ironville Junction PVE Raidable Bases Convoy: what are the steps?
In Rust, press F1 and run client.connect 104.129.133.199:28029; or use Launch Rust on this page to connect through Steam.
