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Onlinechecked 11m ago · scouted since 13 Sep 2026

Water World

Modded oxide
Join server
Evaluation 34 Bronze #15,967 on player hours
Players now
0/200
0% full
7-day average
0
peak –
Rank
#15,967
▼ 9224 this week
Wiped
8d 9h
ago · 1 Oct, 20:35 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime96Performance9Wipe hold50Momentum21
Population0 of 200 on average 0
Standing#15,967 on player hours 30
Uptime46 of the last 48 hours 96
Performance5 server fps on average 9
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 9,224 places this week 21

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Wipe record

7 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 20:35 1 running
28 Sep Mon 21:48 1 2.9 days
25 Sep Fri 23:20 0 2.9 days
25 Sep Fri 02:10 1 0.9 days
16 Sep Wed 21:56 1 8.2 days
16 Sep Wed 03:04 1 0.8 days
15 Sep Tue 02:14 1 1 days

Performance

0246807:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Water World
Map
Procedural Map
Size
3500
Seed
1350359164
Open on RustMaps
Address
104.129.133.107:28089
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 20:35 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp200,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp200Max players Capacity: 200.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166586Build Build 166586.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
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  2. 2
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    Unranked
    111/300
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 122 on average
    Unranked
    17/1000
  4. 4
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on average
    Unranked
    83/225
  5. 5
    STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 107 on average
    Unranked
    13/300
  6. 6
    666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 95 on average
    Unranked
    4/750

Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Water World?

The rank for Water World is #15,967 on seven-day player hours, in the top 70% of ranked servers.

02Current population on Water World: how busy is it?

0 of 200 slots are filled on Water World at this moment. The average population for the last seven days is 0.

Server Info
03Version of Rust on Water World: which one?

Version for Water World: Rust network protocol 2634 and build 166586 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on Water World good?

For the last 48 hours, average server fps was 5, with a minimum of 5. Entities peaked at 65,382, including buildings, deployables and all other world objects. Memory usage reached 3,681 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05Location of Water World: where?

For Water World, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 104.129.133.107:28089.

06How reliable is Water World, and is it online?

Water World reports online at this moment. The last restart happened around 7 days 13 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07The tags on Water World: what do they mean?

For the in-game browser, Water World declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): Capacity: 200; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Water World appear?

The Rust Server Now lists that carry Water World are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does Water World wipe?

No next wipe can be predicted: Water World wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 9 hours old.

10What does Water World look like on wipe day?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 2.

Rules & Settings
11Map selection on Water World: what is it?

For Water World, the map is procedural at size 3,500 with seed 1350359164, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of Water World: what are they?

No gather rate appears in the name Water World. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
13What is the process to join Water World?

Press F1 in Rust and enter client.connect 104.129.133.107:28089, or click Launch Rust here to open Rust via Steam and join.