- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #14,545 ▼ 4701 this week
- Wiped
- 12d 10h ago · 28 Sep, 10:13 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,545 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 4,701 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 10.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 28 Sep | Mon 09:38 | 1 | running |
| 18 Sep | Fri 06:33 | 1 | 10.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 103.45.128.10:48141
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 10:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163207 | Build Game build: 163207. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked240/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 128 on averageUnranked132/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked176/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 109 on averageUnranked61/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 86 on averageUnranked28/300
Briefing
quick answers, from the figures on this page01What is the rank position of debug?
In the top 61% of all ranked servers, debug holds #14,545 for player hours over the last seven days.
02What is the player count on debug?
Offline: debug last responded 12 days 9 hours ago.
03The Rust version for debug: what is it?
Version for debug: Rust network protocol 2633 and build 163207 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of debug: where?
There is no region published by debug. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 103.45.128.10:48141.
05How reliable is debug, and is it online?
Live status: debug is down; last seen 12 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06The tags on debug: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set debug publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does debug show up in Rust Server Now lists and filters?
debug appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08debug wipes on what schedule?
The record for debug holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 12 days 10 hours have passed since its current world began.
09What does debug look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 6.
10Map selection on debug: what is it?
For debug, the map is procedural at size 4,750 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of debug: what are they?
You will not find a gather rate in the name debug. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12Joining debug: what are the steps?
Press F1 in Rust and enter client.connect 103.45.128.10:48141, or click Launch Rust here to open Rust via Steam and join.
